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Last mission +1


Gazz

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Just an idea to make the ending not so predictable and... standard.

After the player wins the last mission, the game spawns a new mission.

"Commander Ne'Cklu, you are tasked with returning to the home system to report on the humans' vastly increased capabilities. Make haste!"

The player then plays as Commander Ne'Cklu and has a bunch of alien units... and must get to the exit zone, past the humans who survived the last mission... and are being played by the computer.

The weapons have infinite reloads and there is no inventory access.

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