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Suppression / Bravery Question


Mytheos

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I was thinking about tinkering with a weapon balance mod.

It probably will hinge on suppression so I wanted to start taking a look at that.

And Stinky got me started with some of the suppression info, however is there any way to add an accuracy penalty to suppression?

I was told Suppression is tied to bravery, but how does that reduce Alien TUs so they cant fire?

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You could reduce the accuracy value of the aliens low TU shots, and increase the TU cost of high accuracy attacks (While increasing their accuracy, for balance.)

I mean for on your turn, when they are suppressed it reduces their TUs to 0, no way of changing that value right?

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Yeah their accuracy is crap enough as is.

But suppression is crazy OP, so instead of 2 shots turning 80% of enemies in the entire game into harmless kittens you can go pet, it would at least give them some semblance of being dangerous....

If they had an big accuracy penalty vs being harmless.

But it looks like there isnt anything you can do about it.

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Yeah I'm just saying a Suppressed Alien is Harmless, and Suppressing Aliens is so easy its a given.

3-5 shots with ballistics can suppress every enemy in the game.

Most require 1-2 shots depending on weapon.

And thats just taking the shot, not hitting. Which is crazy.

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