kabill Posted August 2, 2013 Share Posted August 2, 2013 I'm hoping that when armour values get set for the aliens properly, ballistic weapons will be made less desirable more quickly (since armour will have a disproportionately large effect on less damaging weapons). Quote Link to comment Share on other sites More sharing options...
Aaron Posted August 2, 2013 Author Share Posted August 2, 2013 Where did you get the idea that alien armour values are not "set properly"? Aliens already get tougher and more numerous as the game progresses, making them also more heavily armoured seems a bit overkill; armour on aliens is currently used as one way to distinguish between species - Sebillians have some armour, Androns have lots. Quote Link to comment Share on other sites More sharing options...
kabill Posted August 2, 2013 Share Posted August 2, 2013 The short answer is that I thought I'd read it somewhere (which I guess is not true?). I'd spotted as well that some of the aliens don't have armour values (e.g. Caesean and Harridan) but their Xenpedia entries indicate that they wear armour, hence me concluding that alien armour hadn't been fully implemented yet. Apologies for the mistake. Quote Link to comment Share on other sites More sharing options...
svidangel Posted August 2, 2013 Share Posted August 2, 2013 All ballistic pistols or you're wasting your time (no shield noobs) Sounds like a Steam achievement Quote Link to comment Share on other sites More sharing options...
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