Kirand Posted June 13, 2013 Posted June 13, 2013 (edited) Game crashes repeatedly if second ground battle is forced after the first one without coming back to base. Occurance: 2 difrent situations (every time so far) Dropship: basic one (charlie-1) Ah i found the reason: Second encounter don't have ground combat info which is why game crashes. Problem Event Name: BEX Application Name: xenonauts.exe Application Version: 0.0.0.0 Application Timestamp: 51a76ec0 Fault Module Name: xenonauts.exe Fault Module Version: 0.0.0.0 Fault Module Timestamp: 51a76ec0 Exception Offset: 00277f8c Exception Code: c0000417 Exception Data: 00000000 OS Version: 6.1.7600.2.0.0.256.48 Locale ID: 1045 Additional Information 1: ddbc Additional Information 2: ddbc02909322986469a66c1a14c5c26d Additional Information 3: 3591 Additional Information 4: 3591bf9aad44c0c00837236b8120471d Edited June 13, 2013 by Kirand Quote
Matthew Posted June 14, 2013 Posted June 14, 2013 What do you mean don't have ground combat info? Quote
Kirand Posted June 14, 2013 Author Posted June 14, 2013 What do you mean don't have ground combat info? I found same problem posted with that answer;) First battle was main ship Second battle was his cover Quote
GizmoGomez Posted June 15, 2013 Posted June 15, 2013 Please put the version number and where the bug is located in the thread title. For example: "[v18 Stable / Ground Combat] Game crashes with 2nd ground battle" Thanks! Quote
Matthew Posted June 16, 2013 Posted June 16, 2013 That one should be fixed during the development. We are aware that ships with escorts are buggy. Quote
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