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Thank-you for making this game


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I played so many hours on the original I'm ashamed to admit it. I wish I had a couple of million dollars I could give you to develop this game and bring back that old feeling I had playing Enemy Unknown but on a 30 inch monitor. No other game ever captured me like xcom did. I know not everyone "gets it." I told my brother about this game and he just didn't "get it" I think that is the case of the negative comments. You either love this kind of game or not. I like the slow, deliberate pacing of this game. I call it "calm tension."

BTW, has anyone actually met an internet forum troll? What kind of person are they? I mean, really? Can someone post a picture and profile of a troll? What kind of occupations did this kind of person have before the internet?

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+1 to this thread. Thank you very much for making this game, I'm loving it, even though the difficulty escalation has me beat. Maybe I gotta hold back on the research?

I've met a few internet trolls in real life. Face to face they're generally cowards. Others are still flat out obnoxious and aggressive.

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I agree with this thread. This is an amazing achievement and it's only going to keep getting better.

I usually put down a bottle of scotch a night, ever since I saw that Mexican men like my hero Miguel Cabrera can do that without any real consequences. I am toasting the XENONAUTS CREW with my bottle tonight. I find it difficult to really put into words how great this game has been, but that is what Miguel and I are driving towards. Oh and a family of four.

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Alien escalation is not connected to your research I think (there may be some influence). It does escalate really fast in mid-game though from my experience.

Need more feedback on it, and this is the right time too as balancing has begun!

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Maybe I'm doing something wrong (please tell me if I am) But I can barely get a second base operational by the time I'm inundated and it's not financial worthwhile sending my fighters out because if I lose them I'm financially borked.

Just as I get lasers for everyone in my squad It gets to the point where i can't keep up with the aliens. too many ships flying, too strong (Can't shoot them down quick enough. Foxtrots take an ass load out of my funds and losing one is debilitating. I'm not even going to go into the X-37)

Basically I can't get the funding up far enough to get close to comfortable.

Like I said.. I must be doing something wrong, I'm only playing on Normal :P

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It's probably nothing you've done. As stated multiple times, Chris and the team are still trying to get the balance right. This includes the funding and economy of the game.

If you really want to get to the later game things though, I think there are a few old threads somewhere around here detailing how a few of us changed the funding values in the config file...

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Congratulations on the Xenonauts game release! I just want to add my voice to the "thank you for making this game!" crowd!

:)

I bought the premium preorder back in October 2012. I received an email that the STEAM key is now available for Xenonauts. I do not have a steam account. So now I have to decide if I should create a Steam account or wait for the Desura release. :)

In the meantime I am enjoying some of the youtube vids of the release and that one livestream posted in another thread.

cheers!

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Congratulations on the Xenonauts game release! I just want to add my voice to the "thank you for making this game!" crowd!

:)

I bought the premium preorder back in October 2012. I received an email that the STEAM key is now available for Xenonauts. I do not have a steam account. So now I have to decide if I should create a Steam account or wait for the Desura release. :)

In the meantime I am enjoying some of the youtube vids of the release and that one livestream posted in another thread.

cheers!

The game isn't finished yet, so what's available is only early access into the beta. Additionally, the game is still available on Desura. Your preorder should get you access on both platforms.

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You can go a little farther if you forgo lasers (you don't need them really) and just stick to ballistics. I'm capturing intact landing ships with only one laser weapon atm. Keep at it!

As for keeping your foxtrots alive it IS possible if you have allenium torps (assuming your fighting landers/corvetts w/escorts)

Make sure all three of your craft are targeting the big ship first and foremost! -->After burner your condors infront of your foxtrot a little bit as a screening force --> Micro your condors away from first wave of missiles (you can select one and hit Q or E to choose the direction of jukeing), when you do this you have two options 1. split to each side to force the medium ship to choose a direction to engage 2. try and micro them away from the fighters (most successful is to sacrifice one to draw off the firepower) --> as soon as a plane unloads its missles B-Line it the heck out of there with after burners (you don't need to kill the fighters) --> now that you've escaped with 2 or maybe 3 planes but def your foxtrot go to base and repair/rearm --> send your repaired remaining craft to escort your chopper to the crash sight bc if you left any fighters they will be hovering at the crash sight (though they don't show up on geoscape) and will shoot down your choppper.

That should help you survive a bit longer with your meager funds :)

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