War Games Posted May 3, 2013 Share Posted May 3, 2013 DM_Mod V1 for Build V18.3.1 New rank system and rank insignia; New role decals; New title of medals and new medals ribbons. http://www.sendspace.com/file/ckvflj Guys have a good game... Quote Link to comment Share on other sites More sharing options...
lightgemini Posted May 3, 2013 Share Posted May 3, 2013 This medals look awsome, nice replacements. Quote Link to comment Share on other sites More sharing options...
erutan Posted May 3, 2013 Share Posted May 3, 2013 The roles look nice, but I'd use the coloring differently / make them more distinctive. Commando should be closer to rifles than heavy weapons. Quote Link to comment Share on other sites More sharing options...
Moxar Posted May 4, 2013 Share Posted May 4, 2013 This medals look awsome, nice replacements. I love them too! Quote Link to comment Share on other sites More sharing options...
thothkins Posted May 4, 2013 Share Posted May 4, 2013 nice War Games Quote Link to comment Share on other sites More sharing options...
Bromley86 Posted May 4, 2013 Share Posted May 4, 2013 Looks good to me. Comments: 1. Sniper insignia might be better with scopes rather than flintlocks. Above the rifles, British format seems to be for an S rather than the skull. US format is varied, but skull seems relative common recently. Israel, Russia & France use a scope sight. http://www.militarysniperinsignia.com/collection.php 2. Commando insignia. Single dagger seems fairly standard and a good metaphor for the up close aspect. As mentioned below, crossed hand grenades often feature in Germanic WW1/2 insignia for storm troops (which is partially what a Xenonaut commando is), but they used the stick grenades. 3. Rifleman is a hard one to pin down (given the cross-over with snipers), so your crossed rifles is as good as any and there is a US patch that supports it. 4. Heavy weapons is a tough one too. UK Royal Marines is HW & leaves. 5. Assault troops. German/A-H ones often have hand grenades, but that role is taken by Commandos in this game. Skulls feature as well, so I think you have the right idea. Using a skull for Sniper and Assault isn't consistent; personally I'd probably go for Rifleman and Sniper both being (unscoped) crossed rifles, with the star above the rifleman and a scope or "S" above the sniper. Quote Link to comment Share on other sites More sharing options...
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