Nfire3 Posted December 11, 2011 Share Posted December 11, 2011 It won on the category best attempt to do what mainstream devs will not here is the link http://www.rockpapershotgun.com/2011/12/11/indievisibilty-end-of-year-indie-awards/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29 Quote Link to comment Share on other sites More sharing options...
Jean-Luc Posted December 11, 2011 Share Posted December 11, 2011 Oh RPS, u so silly. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 11, 2011 Share Posted December 11, 2011 Ah cool. I actually knew about that a couple of weeks ago and had to write a "funny" acceptance speech to be read out there. It's a shame I couldn't attend in person really - lots of cool indies there and it would have been good to meet them. Or just get drunk. Can't say that it has vastly improved sales though Quote Link to comment Share on other sites More sharing options...
Straker Posted December 11, 2011 Share Posted December 11, 2011 Congrats! Quote Link to comment Share on other sites More sharing options...
3havoc Posted December 14, 2011 Share Posted December 14, 2011 The award is fitting. Quote Link to comment Share on other sites More sharing options...
sectoid Posted December 15, 2011 Share Posted December 15, 2011 mainstreams nowadays sucks! pre-scripted, linear gameplay, quick-time-event, "follow"-indicators....etc, are for consolised nerds. Quote Link to comment Share on other sites More sharing options...
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