Chris Posted November 29, 2012 Share Posted November 29, 2012 I know I've previously said that the current release will be the last one until the beta, but I've changed my mind. At the moment we're making some pretty substantial changes to the Level Editor to the point where the game just doesn't support the old maps and the old tile setup any more. As such, we'll be releasing an update to V17 next week. It's not a major update in gameplay terms, it's basically an infrastructure update to support the testing we're doing prior to the beta. It'll include the following: Updated Level Editor: The new level editor should make it MUCH easier to generate levels. We're implementing a system where you can stack sub-maps on top of each other in different layers, with empty ground tiles being read from the sub-maps below. Essentially this will just let you paint a massive area as a field, and then easily paint trees or props or walls or even buildings on top of it and not have to worry about the underlying ground tiles fitting together. The Sub-Map editor is still a bit of a monster to deal with, but the Level Editor should make generation of new maps child's play. We're releasing it early simply because it's not backwards compatible at all. Desura file compression: We want to give this a pre-beta test to see if it works. It should reduce the file count by about 75%. New Ground Combat UI: This will be in there. It's just new graphics, no new functionality really. Autohide Roof: This functionality will be in, though, which means buildings will be displayed with their roofs on by default again but should be hidden if you go inside or behind them. Nowt too exciting, I'm basically saying this so nobody freaks out because they think it's the beta when it is released! Quote Link to comment Share on other sites More sharing options...
Anon_Spartan Posted November 29, 2012 Share Posted November 29, 2012 That compression sounds great. Were the missing civilian animations ever added for terror missions? If we had those, I personally would be happy playing with the alpha for months while the beta was prepared. Quote Link to comment Share on other sites More sharing options...
Silverhks Posted November 29, 2012 Share Posted November 29, 2012 DANG! Just when I thought it was safe to try a long play I have been looking forward to the new combat UI, too Quote Link to comment Share on other sites More sharing options...
cyllan Posted November 29, 2012 Share Posted November 29, 2012 the graphics are looking very very sharp..... Quote Link to comment Share on other sites More sharing options...
Mordobb Posted November 29, 2012 Share Posted November 29, 2012 Houa! Quote Link to comment Share on other sites More sharing options...
Avid Posted November 29, 2012 Share Posted November 29, 2012 Thanks for the update Chris! Quote Link to comment Share on other sites More sharing options...
TNoyce Posted November 30, 2012 Share Posted November 30, 2012 That's cool Chris. I hope the compression works as expected. Quote Link to comment Share on other sites More sharing options...
raziel1981 Posted November 30, 2012 Share Posted November 30, 2012 Won't lie...I'm finding this somewhat disappointing as I was really looking forward for Beta V1. Probably just wait some more for its release. Quote Link to comment Share on other sites More sharing options...
Beanchilla Posted November 30, 2012 Share Posted November 30, 2012 Thanks for the update! While I am eager for beta that map generation sounds awesome. I'm mostly looking forward to the file compression and auto hide feature though. Progress is always good so thanks man! Quote Link to comment Share on other sites More sharing options...
Game_tester Posted November 30, 2012 Share Posted November 30, 2012 Good news ! ___ Quote Link to comment Share on other sites More sharing options...
Turtlechef Posted December 1, 2012 Share Posted December 1, 2012 Happy days! Cheers! Quote Link to comment Share on other sites More sharing options...
HWHolic Posted December 1, 2012 Share Posted December 1, 2012 Great job! After updating to V17.5, I can use Desura to update my game rather than delete and reinstall a new version. Quote Link to comment Share on other sites More sharing options...
FranTorres Posted December 1, 2012 Share Posted December 1, 2012 Chris that's just cruel ! We are waiting for the beta release and you just... you just announce another releaseeee yeeaaah baby !! ok waiting for it. Keep up the good work, this game it's going to be legendary. Quote Link to comment Share on other sites More sharing options...
Commissar Pancakes Posted December 1, 2012 Share Posted December 1, 2012 YES! Perhaps I can finally play again! Quote Link to comment Share on other sites More sharing options...
LKx Posted December 2, 2012 Share Posted December 2, 2012 ...Desura file compression: We want to give this a pre-beta test to see if it works. It should reduce the file count by about 75%. ... Great!! Even unzipping the stand alone was quite painfull on my messed up hdd Quote Link to comment Share on other sites More sharing options...
Dazbot Posted December 3, 2012 Share Posted December 3, 2012 Yeah, another release, happy times. Can't wait, thanks for all the hard work guys. Quote Link to comment Share on other sites More sharing options...
Dion-Zeromus Posted December 3, 2012 Share Posted December 3, 2012 Good to see another pre-beta patch go out. Personally am ready to see the monster of an update awaiting us when Beta DOES drop. Gonna prove interesting since we'll actually have our first full taste of the game... Anyone else thinking about a Xenonaught Combatant BBQ to celebrate when Beta launches? Quote Link to comment Share on other sites More sharing options...
Dangermouth Posted December 4, 2012 Share Posted December 4, 2012 Er ... Desura doesn't auto-update from 17.1. Any ideas why? If not, it's uninstall, etc Quote Link to comment Share on other sites More sharing options...
Assoonasitis Posted December 4, 2012 Share Posted December 4, 2012 Query: have all of the custom portraits been added to the game yet? MAYBE I WILL SEE MY FACE FINALLY. Quote Link to comment Share on other sites More sharing options...
targetbsp Posted December 4, 2012 Share Posted December 4, 2012 Er ... Desura doesn't auto-update from 17.1.Any ideas why? If not, it's uninstall, etc It's not out yet is it? The subject says planned rather than released and the post says "we'll be releasing an update to V17 next week" (now this week) Quote Link to comment Share on other sites More sharing options...
amerelium Posted December 4, 2012 Share Posted December 4, 2012 How's the work going in terms of stability? There's currently about four dozen premises where a save game will be corrupted / game will crash.. Quote Link to comment Share on other sites More sharing options...
Game_tester Posted December 4, 2012 Share Posted December 4, 2012 It's not out yet is it? The subject says planned rather than released and the post says "we'll be releasing an update to V17 next week" (now this week) true Quote Link to comment Share on other sites More sharing options...
Corporal Hicks Posted December 5, 2012 Share Posted December 5, 2012 Looking foward to the new release, maybe I can finally play again , too. Corporal Hicks returning in great style! Quote Link to comment Share on other sites More sharing options...
thothkins Posted December 5, 2012 Share Posted December 5, 2012 Looking foward to the new release, maybe I can finally play again , too.Corporal Hicks returning in great style! Really glad to hear it Corporal. We'd never know if the game had blown it's transaxle without you here to tell us. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 6, 2012 Author Share Posted December 6, 2012 Update on V17.5 - the level editor updates are good to go but the new UI (we're working on the ground combat one and the new Geoscape topbar) has some issues we'll have to fix up first, otherwise people will be really puzzled by what is going on. Quote Link to comment Share on other sites More sharing options...
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