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Thread: [V8.2 Ground Combat] buildings upper lvls desynced with lower lvs / door bug

  1. #1
    Squaddie Aelius's Avatar
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    Oct 2011
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    [V8.2 Ground Combat] buildings upper lvls desynced with lower lvs / door bug

    If you put your view up you will notice that the upper lvls walls are not where they are supposed to be and the invisible closed door bug is still present

  2. #2
    Beloved Leader Chris's Avatar
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    Oct 2011
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    Ah yeah, the upper level being 'desynched' is actually just me being bad at making maps

    I'll get that fixed up, thanks for pointing it out. I still can't reproduce the door bug though...
    Chris England - Xenonauts Project Lead
    chris@xenonauts.com
    @GoldhawkInt

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