Aelius Posted December 3, 2011 Posted December 3, 2011 If you put your view up you will notice that the upper lvls walls are not where they are supposed to be and the invisible closed door bug is still present Quote
Chris Posted December 5, 2011 Posted December 5, 2011 Ah yeah, the upper level being 'desynched' is actually just me being bad at making maps I'll get that fixed up, thanks for pointing it out. I still can't reproduce the door bug though... Quote
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