boomsticksimo Posted October 12, 2012 Share Posted October 12, 2012 oh man i cant wait, Quote Link to comment Share on other sites More sharing options...
Melkor Posted October 12, 2012 Share Posted October 12, 2012 Which one is that, Melkor? Hi Chris The one with tiles drawing over unit figures. Also, the rotating tank has one of directions shifted. I'll post a screenshot in bugs thread tonight. Sad to say, but current build (v15.1) is absolutely unplayable for me. Quote Link to comment Share on other sites More sharing options...
snwkill Posted October 12, 2012 Share Posted October 12, 2012 Having fun with X-com but they left way too much out... Seeing you guys mentioned on the forums over there... Looking at getting into this. I had no clue that this project was happening, it may turn out that Firaxis' departure too far from the original will be the best free marketing over on Xenonauts. Quote Link to comment Share on other sites More sharing options...
Yevgeniy Posted October 12, 2012 Share Posted October 12, 2012 Hooray! Quote Link to comment Share on other sites More sharing options...
WhenKatzComes Posted October 12, 2012 Share Posted October 12, 2012 I am so psyched about the progress of this game so far =] It just keeps getting better and better. I payed for the alpha a loooong time ago and absolutely love the progression. An avid xcom fan, I picked up the firaxis remake (sort of have to if ur a fan of such magnitude) and as fun as it is, the huge appeal of the original was lost to me. Only building 1 base, fewer soldiers with more investment in personality, the feeling that you can reach everywhere on the globe (albeit not at the same time) from one location removed the tactical aspect for me entirely and just replaced it with political decisions. Fun game, but my heart is set in Xenonauts! =] Quote Link to comment Share on other sites More sharing options...
DR_Rosenthal Posted October 12, 2012 Share Posted October 12, 2012 yeah .. i like to much the original game ... and Xenonauts are doing a good job on keeping the feeling of the original Quote Link to comment Share on other sites More sharing options...
Gijs-Jan Posted October 12, 2012 Share Posted October 12, 2012 Hey guys, Chris and Sergey are currently working hard on V16. There's been a bit of a delay which is (at the very least) partially my fault. Long story short: I uploaded new AI code yesterday, but forgot to upload the project settings which gave a bit of a mess on their end when compiling the project! To make up for this; I'm currently working hard to add in some extra targeting AI. Quote Link to comment Share on other sites More sharing options...
thothkins Posted October 12, 2012 Share Posted October 12, 2012 from bad....good Quote Link to comment Share on other sites More sharing options...
Ljas Posted October 12, 2012 Share Posted October 12, 2012 By "a bit of a delay" you mean I probably shouldn't wait all night for the release? Quote Link to comment Share on other sites More sharing options...
Williham Posted October 12, 2012 Share Posted October 12, 2012 By "a bit of a delay" you mean I probably shouldn't wait all night for the release? Well, hopefully it's just a matter of straightening out the IDE's idea of what files go where, and they are good to go, so we might get a release tonight after all. Quote Link to comment Share on other sites More sharing options...
Gijs-Jan Posted October 12, 2012 Share Posted October 12, 2012 It was just a matter of a simple settings file; However Chris is in the middle of moving to the new office and has been hard at work at getting everything setup. So I really can't give even the slightest bit of ETA. The only thing I can communicate is that I'm using every minute of delay to pump in new code. :-) Quote Link to comment Share on other sites More sharing options...
Williham Posted October 12, 2012 Share Posted October 12, 2012 The only thing I can communicate is that I'm using every minute of delay to pump in new code. :-) Remember the project settings this time. Quote Link to comment Share on other sites More sharing options...
FranTorres Posted October 12, 2012 Share Posted October 12, 2012 Hey guys, Chris and Sergey are currently working hard on V16. There's been a bit of a delay which is (at the very least) partially my fault. Long story short: I uploaded new AI code yesterday, but forgot to upload the project settings which gave a bit of a mess on their end when compiling the project! To make up for this; I'm currently working hard to add in some extra targeting AI. You shouldn't play with people feelings this way !! hahahaha it's bank holidays in Spain and all I wanted was to kill some aliens :'( it's ok it's ok... I won't make a scene hahahahaha Quote Link to comment Share on other sites More sharing options...
Betuor Posted October 12, 2012 Share Posted October 12, 2012 Well, if the AI is as brutal as you say, I think we can leave it out. Quote Link to comment Share on other sites More sharing options...
Chris Posted October 12, 2012 Author Share Posted October 12, 2012 It should still be coming tonight, but it seems that the Middle East maps, the overdamage system and the new soldier portraits might have to wait another few days. I've been putting together some basic Arctic and Desert tileset maps to make up for it. Quote Link to comment Share on other sites More sharing options...
Williham Posted October 12, 2012 Share Posted October 12, 2012 I can't wait to go snow-blind and sand-blind as well as corn-blind and ARGH! CITYSCAPE AGAIN!? AAAAH! Quote Link to comment Share on other sites More sharing options...
Chris Posted October 12, 2012 Author Share Posted October 12, 2012 You missed powerstation-blind. That's important too. Quote Link to comment Share on other sites More sharing options...
Williham Posted October 12, 2012 Share Posted October 12, 2012 It is indeed, but I kind of just rolled it in to cityscape; they feel pretty similar, especially when compared to the wildly different farm maps. Quote Link to comment Share on other sites More sharing options...
Gijs-Jan Posted October 12, 2012 Share Posted October 12, 2012 The current AI is still nowhere near what it will be, so don't worry too much about its difficulty; but it should be better than the current one. ;-) Edit: I forgot the "too much" bit, you should worry a little! Quote Link to comment Share on other sites More sharing options...
Scrimpton Posted October 12, 2012 Share Posted October 12, 2012 Absolutely Can't wait! Quote Link to comment Share on other sites More sharing options...
Slam Bus Rodan Posted October 12, 2012 Share Posted October 12, 2012 the new soldier portraits might have to wait another few days. Oh man, I hope I'm one of the lucky ones in that list! Quote Link to comment Share on other sites More sharing options...
Orion Posted October 12, 2012 Share Posted October 12, 2012 Tick tock Since firaxis version of ufo is bugging out (missing buttons, frozen games) for me, I've been refreshing here all night, still no ETA ? Quote Link to comment Share on other sites More sharing options...
Transcendence Posted October 12, 2012 Share Posted October 12, 2012 Ahhh, excellent, more faces for my recruits! I do like having a wide variety of people. I'm really excited about this coming update. The variet in terrain will be wonderful as well. Hopefully most of the recruitment and save related bugs will be purged. By the way, is it possible to remove soldier photos from one's file cache? Just in case some of the ones who paid for the portraits are a little chunky, as I seem to find so often with my fellow gamers. Obviously one doesn't want to have, ahhh... any weight-challenged individuals (is that the politically correct term for fat people now a days?)... in one's special forces. Quote Link to comment Share on other sites More sharing options...
Lostandfound Posted October 13, 2012 Share Posted October 13, 2012 Ufo-eu is a very good, but unfortunately it does get old fairly fast. There is not enough game to keep it hot. Quote Link to comment Share on other sites More sharing options...
Stuman Posted October 13, 2012 Share Posted October 13, 2012 anyone have any idea when the mac files will update Quote Link to comment Share on other sites More sharing options...
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