I believe it to be GameLab as Chris has mentioned on several occasions that they are using the engine from Diner Dash
I believe it to be GameLab as Chris has mentioned on several occasions that they are using the engine from Diner Dash
http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfFun <- The greatest rule of all
http://tvtropes.org/pmwiki/pmwiki.ph...aksFromReality
The engine used is playground created by playfirst who own the diner dash series of games.
Same problem here, at home I have a laptop with an ATI HD5650 running in 64bits Win7 and all is ok with the resolutions available, but at work with an Intel integrated graphics in Xp I only receive two weird resolutions to select, some screenshots:
As you can see, my native resolution is 1440x900 and I have to choose between 1024x1280 or 1050x1400. I know it is a playground sdk issue and I'm trying to find a workaround, but until now I haven't succeed mainly because I can't found any settings file where these resolutions are stored.
I will try to update the graphics card or tweak some options, but an integrated chipset is a pain in the neck solving these kind of issues.
Edited: Solved! Disabling rotation in the intel "advanced" settings works:
Maybe this bug should be included in the bug list thread with this workaround...
Last edited by Orumo; 07-30-2012 at 08:37.
Had the same problem and eventually found the same solution. This also fixed the problem of having only a few screen resolutions to choose from.
Build: V14.1
My graphics drivers: Mobile Intel(R) 945 Chipset
(For Intel Integrated Graphics Accelerator)
My Laptop: ASUS Eee PC 1005HA-PU1X-BU
Add it into the workaround thread in case anyone else needs to sort it.
Devil's Advocate and forum moderator