[V8.0 Ground Combat] Using medipack
When using medipack after a soldier has been injured 2 bugs appear :
- first when the soldier uses the medipack to heal another soldier it looks like he is trowing a grenade.
- second : For example the full health of a soldier is 60hp. Let's say he is injured and has 50hp. After using the medipack the bar is full but on the right it still shows 60/50hp
the first is not a bug, it's just the animation assigned to that action. It's been that way for awhile.