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I love the game BUT


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i have been playing the game a lot now since i bought it last night and i don't regret buying it one bit and glad i have.

there was one annoying part where i managed to ambush a guy with a shotgun point blank range not even a tile between us i shoot with the shotgun and the alien is still standing... i mean come on i was point blank range and i doubt at the very start of the game aliens have shields and that malarkey

and what really fucked me off was i got to a point on my iron man game where i had done a load of missions and and 2 Sgt.s doing well really enjoying the game then the game goes fuck you and just only sent fighters, no scouts or other classes JUST fighters with loads 2 escorts i got this for 30 before i rage quit i mean come on i did not even get a ground mission for 30 minutes and then spent all my money on more planes to combat the fighters, i don't see why i was just getting fighter alien ships all the i mean none stop just them constantly :(

apart from that i love the game and cant wait to see how this turns out im expecting really great things !

Edited by Scriptwolf
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Scriptwolf, if you don't mind getting your hands dirty, go into the xenonauts assets directory (that's Desura/Common/xenonauts/assets) and edit AM_AirSuperiority.xml. Set "once per wave" to true, and you won't get umpty-tumpty fightercraft. You should only get one squadron per wave of enemy UFOs.

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Thank you for the help :) I'm sorry if my first post was a bit of a rant but for once I was doing well in a x con game hehe :P but I mean it did seem just really bazaar that all I was seeing for 30-hour was just these fighter craft which then drove me to bankruptcy :P

And you don't need to tell me it's a alpha, if you check my user name I play loads of alpha games. Zomboid, dwarf fortress ( skin melting rain that was a annoying bug ) dayz and a few others, I know to appreciate its a alpha But I thought balancing would have been sorted some what but I will do what you said changing it so thank you for the help.

Sorry about the rant.

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To quote Chris from the v12 changelog (emphasis added).

This build is not a public demo - we've added a lot of code since the Kickstarter began and while we do have an internal testing process, the Kickstarter demo went through several iterations to reach the level of stability that it had. Therefore, expect to find more crashes, bugs and broken features in this (and future) builds until we hit beta. This is simply because we're concentrating on adding new things at the moment, rather than fixing existing bugs. If you do find a bug, post it up in our forums so we can log it and fix it up.

Basically, balancing isn't realy in the books at the moment. Chris wants to make the game feature-complete and then focus on balance in the beta.

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i have been playing the game a lot now since i bought it last night and i don't regret buying it one bit and glad i have.

there was one annoying part where i managed to ambush a guy with a shotgun point blank range not even a tile between us i shoot with the shotgun and the alien is still standing... i mean come on i was point blank range and i doubt at the very start of the game aliens have shields and that malarkey

and what really fucked me off was i got to a point on my iron man game where i had done a load of missions and and 2 Sgt.s doing well really enjoying the game then the game goes fuck you and just only sent fighters, no scouts or other classes JUST fighters with loads 2 escorts i got this for 30 before i rage quit i mean come on i did not even get a ground mission for 30 minutes and then spent all my money on more planes to combat the fighters, i don't see why i was just getting fighter alien ships all the i mean none stop just them constantly :(

apart from that i love the game and cant wait to see how this turns out im expecting really great things !

I think the main issue isn't balancing/not balancing. It's your perception that a shotgun is a super-weapon.

Shotguns are not super-weapons. It's perfectly realistic to shoot a human being with a shotgun at point-blank range and only wound them (though it'd be a pretty nasty wound, and could kill, especially through bleeding) - and if they're wearing minimal body armor, it might not even do that. The body armor that Xenonauts soldiers wear, for example, should probably be proof against shotgun blasts even at point-blank range (when shot in the torso, which is the strongest part of the armor).

The aliens may be similarly armored.

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