1) So I was playing in a open grass field UFO crash map and noticed there is no grass-walking sounds for many Civ/Mil units, additionally when military units shot at aliens you could not hear rifle go off, only when alien was hit could you hear impact.
2) The cement blockade still renders above the soldier when the solder is in-front of it, figured this be easy to fix?
3) In several UFO matches I noticed the Military units having unlimited TU, this goes along with bug 1 above. The Military Unit will fire at the Alien until its dead, this can take quite sometime. Once alien is dead the military unit ends its turn. I played one mission in a field where half the aliens were killed by Military (thanks guys) LOL