Jump to content

v12: You can start a research project at a brand new base with no scientists.


Recommended Posts

did you have a lab built in the base?

did the research progress and complete?

you say it messes up the project at a valid base... did you install the same project in both bases? how did it mess it up?

I don't think being able to assign a project to a built lab without any scientists on staff is necessarily a bug, it's not useful, but it's not really "broken". If doing that breaks things somewhere else, that's a bug :)

Link to comment
Share on other sites

Ok. I built a base with no lab, no living quarters and no scientists were hired at the base. I forgot to switch to my first base (the one you get already setup) and I started "Alien Invasion". I immediately realized I couldn't assign scientists to the project at the new base. I tried to cancel the project there and go the "right" base. When I attempted select to "alien invasion" there all I got were "####" in the project name and when I added scientists to the project the counter turned red and wouldn't increment, then when I went back to projects screen (after leaving to the geoscape) it said I was making excellent progress with zero scientists assigned.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...