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Thread: Bleeding Wounds System

  1. #81
    Captain Quartermaster's Avatar
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    I don't mind the tags coming up, but as Gauddlike mentioned it could be a bit much. Maybe an intermediate step could be added. Essentially if a unit has a "tag" regarding something pertinent, there could be a small light popup over that persons info (something visible but about half the height of the current icons). Whenever the mouse is moved over it, it pull up onto the screen with the icons that are pertinent to that soldier between it and that persons info.

  2. #82
    Sorry, I'm a late comer to this thread. Have skimmed the thread, so bits and pieces already said...

    Just from some limited observations in Terror Missions, it would be nice to see a few more 'dead' soldiers being critically unconscious, with some kind of time limit (e.g. 3 turns) in which to perform first aid, to solely stabilize them (still unconscious, but not dead). I'm pretty sure JA2 did something of this ilk: unconscious soldiers were therefore still viable targets to the enemy.

    Why I like it:
    - promotes more teamwork- keep you team as a team, for not only mutual fire support, but also recovery
    - critically wounded by stabilized soldiers will obviously have lengthy recovery periods at base (week+?), but nevertheless not dead dead.
    - seeing a row of soldiers behind a wall on terror mission all getting vaporised by plasma burst is a little annoying. Out of three soliders, I'd have an expectation one or two might end up either screaming on the ground like a stuck pig, or unconscious and bleeding out. Not all just dead. I want to bring in the rest of the team, provide supression/security, and get the medic to desperately stabilise the critical guy for later recovery. Or that may just be my ARMA teamwork instincts cutting in. Creates static Xenonaut defensive scenarios mid-mission..... Throw smoke, cover the critical and the medic, etc.....

    Obviously some percentage chance of being critical as opposed to just dead.

    And bring on a simple bleeding model! ;D

  3. #83
    Colonel
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    Slight necro going on, but as it's the official thread it's relevant:

    I know that the bleeding wounds system has sucessfully been introduced for Soldiers, but was it also introduced to affect the aliens as well?

  4. #84
    Just like Buzzles, I would like to know if the alien will suffer from bleeding as well. If they can bleed, it might a good feature as it will promote more teamwork between aliens.
    Alien 1: *get hit by Xenonauts* Ouch!!!
    Alien 2: *out of sight* Buddy, get over here and I patch you up.

  5. #85
    Commander thothkins's Avatar
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    On aliens, bleeding and alien teamwork:-

    The Sebillians regenerate. So any bleeding they do, may well be very short lived.

    Then we have the Caesians who may bleed, but may not care about each other enough to be particularly affected by it. A telepathic hive mind for example? In other words, if they don't have a motive for doing anything following a wound, is it necessary to add? Can they heal each other at all (are there sprites for that)Does a bleeding wound affect their performance to a degree that it would be useful for the Xenonauts to know about it?

    Being able to track them through terrain by their blood splotches would be good.

    Seeing an alien try to drag it's bleeding comrade back to the UFO for treatment would be an interesting twist on the game. Would you still use that Flammerwerfer?

    It has been mentioned that the Medikit will only heal someone up to a particular threshold. Is it known what that threshold is ? (apologies if I've skimmed past it above)

    The robotic ones may leak lubricants, but I don't see that going in
    "...not having to believe in a thing to be interested in it and not having to explain a thing to appreciate the wonder of it."

  6. #86
    "Then we have the Caesians who may bleed, but may not care about each other enough to be particularly affected by it. A telepathic hive mind for example? In other words, if they don't have a motive for doing anything following a wound, is it necessary to add?"
    They don't particularly care about their comrades, but they should know that the longer they can delay their (and their comrades) inevitable death, the more damage they can deal. Remember, to Xenonauts, any hit is a certain death.

    "Can they heal each other at all (are there sprites for that)?"
    The developers don't have to create new sprites for aliens. Just modify their weapons so they will shoot healing beam instead of plasma (afterall, they are aliens with superior technology).

  7. #87
    Commander thothkins's Avatar
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    Quote Originally Posted by Nhathuy View Post
    Just modify their weapons so they will shoot healing beam instead of plasma (afterall, they are aliens with superior technology).
    sgt thothkins: these local civvies are getting out of hand. There's dozens of them.
    col buzzles: someone should have a word with Chris. Who are they all?
    Pvt Nhathuy: oh these aren't locals. These are cultists. They came when they heard about aliens with healing beams from the sky.
    sgt thothkins: great. just great. right. Dietrich! break out the flamethrower!
    Last edited by thothkins; 12-23-2012 at 19:25.
    "...not having to believe in a thing to be interested in it and not having to explain a thing to appreciate the wonder of it."

  8. #88
    Moderator Gauddlike's Avatar
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    Quote Originally Posted by Nhathuy View Post
    The developers don't have to create new sprites for aliens. Just modify their weapons so they will shoot healing beam instead of plasma (afterall, they are aliens with superior technology).
    Well it does give a whole new meaning to a plasma transfusion.
    Devil's Advocate and forum moderator

  9. #89
    Art Lover Max_Caine's Avatar
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    As curator of fanarts on this forum, I am morally obliged to provide this link (click on the pic for happy fun times).

  10. #90
    Commander thothkins's Avatar
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    when Xenonauts is funded by Pharmaceutical conglomerates

    "Die aliens, with your ranged life saving plasma injections!"
    "...not having to believe in a thing to be interested in it and not having to explain a thing to appreciate the wonder of it."

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