I have no idea where you could add new civilians to the maps.
I wonder if they are currently determined in the code rather than from an xml file?
I think for soldiers you could add a new racial setting for female so that any female names would show up and be allocated a female portrait.
That wouldn't change the body in the soldier equip screen though, that would need to be added as a flag by the coder I reckon.
A line in the naming file for each race to allow you to define the soldier image used would do the trick.
Then if you added your animations as a new set of armour, for example Jackal (female) then anyone given that particular armour type would use your female sprites on the ground combat.
It works for testing purposes, not great otherwise.
Another flag would be needed here to limit certain name/race sections from certain armour types maybe?
Then you can just limit any female names from using the male armour sprites and prevent male names from using the female armour sprites.
*edit* If a method to block certain armour types was added it would be nice to also be able to block some weapons and equipment.
That ties in to the "drones as troops" idea on another thread though.
Last edited by Gauddlike; 05-16-2012 at 13:30.
Devil's Advocate and forum moderator