jimbobfury Posted May 7, 2012 Share Posted May 7, 2012 (edited) Since the update this morning, I'm yet to have either a light scout or a scout fight my interceptors. Instead, they always retreat away. I've been sending a lone interceptor out against them too, and they still run a mile. I've checked the files to make sure they had weapons, which they do, although their 'normal' weapons loadout is listed as 0 while their heavy weapons listing is 4. I've changed the normal loadout to 1 (or 2 for fighters) but this hasn't made any difference. Their bravery rating in the gameconfig.xml file is still listed as 0.1 which, as I understand it, should mean they're no more cowardly than in previous versions. Add fighters to the list of cowards too... Edited May 7, 2012 by jimbobfury updated with Alien fighters also being bugged Quote Link to comment Share on other sites More sharing options...
craftomega Posted May 7, 2012 Share Posted May 7, 2012 Ya every ship iv encountered has retreated. So confirmed! Quote Link to comment Share on other sites More sharing options...
sirraggie Posted May 7, 2012 Share Posted May 7, 2012 yep every light scout, scout and fighter UFO just retreats rather then shoot me down which is nice of them but.. it drags the air combat out a bit Quote Link to comment Share on other sites More sharing options...
baj Posted May 7, 2012 Share Posted May 7, 2012 Same here Quote Link to comment Share on other sites More sharing options...
Chris Posted May 7, 2012 Share Posted May 7, 2012 Bleh. I'll release a hotfix for this, I know what's causing it. Quote Link to comment Share on other sites More sharing options...
Belmakor Posted May 7, 2012 Share Posted May 7, 2012 Yep, they are also tougher so I wonder if Chris has accidentally resetted them to all have non-aggressive behaviour. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 7, 2012 Share Posted May 7, 2012 Or perhaps accidentally deleted their weapons? Quote Link to comment Share on other sites More sharing options...
Chris Posted May 7, 2012 Share Posted May 7, 2012 It was a fix intended to make alenium missiles consume ammo when fired so I assume it basically took all the ammmo out of all of the alien weapons in the game. I've uploaded the hotfix to Desura but it's not yet been authorised. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 8, 2012 Share Posted May 8, 2012 Must have been a virus uploaded into the alien mothership. Quote Link to comment Share on other sites More sharing options...
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