So there is one glaring thing that happens in all games related to the Xcom universe from the original, here to xenonauts, and from everything I've read also will be in the new Firaxis game. This same factor breaks my initial Immersion in the game. Or if you prefer the more technical terminology - something that breaks my suspension of disbelief.
The item I am referring makes 100% sense from a gameplay point of view. It would DESTROY balance to not be the way it is now. With that being said however here's my issue.
When the game starts your troops SUCK.
There I said it. They suck. We ARE after all talking about the best Earth has to offer. Apparently we are $%#*ed in every Xcom game. The best of the best soldiers in the WORLD are awful at the start of the game. You can have two people stand next to each other and face the same direction - for example away from the main rear entrance to the chinook. These two genuises will somehow, despite years of specialized training and weapons experience, manage to say shoot EACH OTHER.
If you throw grenades (thus far in any game) they clip into nearby objects. Like a box in front of you lower than your waist. How this happens just kills me with laughter every time something like that happens. I mean really? That's the BEST we can come up with? It makes me wish for a comedy movie to come out based on a spoof of this stuff (you know like a bad movie that becomes a classic because it's funny bad... like Tremors).
I mean from a gameplay perspective sure, you want your soldiers to get more powerful as they fight aliens, they get more confidence fighting the strangers from other planets. I mean I get that totally. Like I said to do it any other way would break the gameplay balance early on to a degree if your guys were fairly competent (high APs, accuracy etc). That being said I think it's an aspect to these types of games that will always make me scratch my head the first few encounters of every new game I start.