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Hotkey List


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Courtesy of Chris and can be found in the manual also!

1.4 HOTKEYS:

The game includes a variety of hotkeys to make the game easier to play. Most can be remapped on the Game Options screen, but the default values are listed below:

GEOSCAPE:

Spacebar - "Panic Button", resets time to 5sec and centres and zooms out the screen to maximum.

W,A,S,D - Scrolls the camera in the appropriate direction.

Q - Brings up Launch Aircraft window.

1 - Set game time speed #1.

2 - Set game time speed #2.

3 - Set game time speed #3.

4 - Set game time speed #4.

AIR COMBAT:

Spacebar - Pauses / unpauses the air combat.

W,A,S,D - Scrolls the camera in the appropriate direction.

Q - Evasive Roll (Left).

E - Evasive Roll (Right).

F1 - Select interceptor #1.

F2 - Select interceptor #2.

F3 - Select interceptor #3.

F4 - Select all interceptors.

1 - Fire locked missile in weapon slot #1.

2 - Fire locked missile in weapon slot #2.

3 - Fire locked missile in weapon slot #3.

4 - Fire locked missile in weapon slot #4.

5 - Fire all locked missiles.

GROUND COMBAT:

Spacebar - Cancel in-progress soldier movement.

W,A,S,D - Scrolls the camera in the appropriate direction.

C - Crouch / Uncrouch selected soldier.

I - Open Inventory for selected soldier.

B - Toggle Single / Burst fire modes.

Ctrl (press and hold) - Bring up force fire mode for selected weapon.

R - Select Primary weapon (and bring up fire mode).

L - Select Secondary weapon (and bring up fire mode).

T - End Turn.

Tab - Cycle Camera level up one level.

Shift + Tab - Cycle Camera level down one level.

Numkey 1-0 - Select soldiers #1-10.

Shift + Numkey 1-6 - Select soldiers #11-16.

Ctrl + Numkey 1-4 - Select vehicles #1-4.

Edited by Hellstormer
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Hellstormer you know that you can look at the keybinds when at the start a new game screen and going into the options? (I know i found it somewhere around that)

The only thing thatis really confusing with that screen is the 11-16 soldiersa and vehicle hotkeys since they use a modifier but all you see is +1, +2, +3 etc.

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Hellstormer you know that you can look at the keybinds when at the start a new game screen and going into the options? (I know i found it somewhere around that)

There's still a lot of people asking questions that can be sorted by knowing the key. :)

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yes thothkins there is. (copied from the keybind options ingame)

General:

W: scroll up

A: scroll left

S: scroll down

D: scroll right

: zoom out

-: zoom in

Geoscape:

C: reset view

Q: launch interceptor

space: slowest speed

2: second speed

3: third speed

4: fastest speed

Air combat:

F1-3: selects corresponding aircrafts

F4: selects all aircrafts

1-4: fires corresponding locked missiles

5: fires all locked missiles.

Q: rolls the selected craft to the left (if it can roll)

E: rolls the selected craft to the right (if it can roll)

space: pauses and unpauses the game

Ground battle:

R: Toggle fire mode (primary)

T: Toggle fire mode (secondary)

B: Toggle burst/single mode

I: Inventory

C: Toggle crouching/standing up

space: cancel in-progress movement

L: end turn

TAB: up one camera level

modifier + TAB: down one camera level

1-9: Select soldier 1-9

0: select soldier 10

modifier (not sure which) + 1-6: selects soldier 11-16

modifier (not sure which) + 1-4: selects vehicle 1-4

Edited by Gorlom
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Whooo Thanks Gorlom I'm just going to borrow that xD

For with the aircraft I think "A" should toggle afterburner - right now there isn't a hotkey for that.

I don't mind that there isn't a hotkey for "escape from battle" because you COULD accidentally press that which would screw you over...

Edited by Hellstormer
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Whooo Thanks Gorlom I'm just going to borrow that xD

For with the aircraft I think "A" should toggle afterburner - right now there isn't a hotkey for that.

I don't mind that there isn't a hotkey for "escape from battle" because you COULD accidentally press that which would screw you over...

I believe A is currently used to scroll left even in the aircombat. General controls applies there as well.

shift, Z, X, C, F or R would probably be better as hotkey(s)

How about L for ending aircombat /retreating since it 1) is a far way from every other control in aircombat. 2) is already used in groundcombat to end turn.

Edited by Gorlom
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Ground battle:

R: Toggle fire mode (primary)

T: Toggle fire mode (secondary)

B: Toggle burst/single mode

IMO this should be:

R: Reload Weapon

T: Right now ends turns which I'm fine with needs fixing to be accurately described in the game menu atm though!

B: Good with this

F: NEW ONE! THIS should be toggle the fire mode on/off. So hit it once you get the target icon with the accuracy displayed. Hit it twice you cancel out.

G: Grenade Hotkey! Should work the same as the above suggestion IMO.

I believe A is currently used to scroll left even in the aircombat. General controls applies there as well.

shift, Z, X, C, F or R would probably be better as hotkey(s)

How about L for ending aircombat /retreating since it 1) is a far way from every other control in aircombat. 2) is already used in groundcombat to end turn.

Oh right forgot about that... Shift would make sense to me because in many, MANY games shift = run = move faster = afterburner. Or at least that's how MY mind works haha.

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That's why I included shift. Although I know my brother isn't all to happy about shift as (toggle) sprint button (He had a lot of trouble with my Assasins Creed settings. "high profile" meant a lot of things, including running, and wasn't naturally bound to shift. He wasn't thrilled about my settings :P) and I assume some other people have the same issue.

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Hellstormer is.

I'm assuming that I posted the standard setup as it appears in the game options. I might have changed some key but that was several builds ago and I'm assuming that updateing to version 10 has resetted my keybinds to the default.

To make sure you can allways open the options menu from where you selct the difficulty and compare.

PS. Either me or hellstormer has edited our hotkeys as mine and his list disagrees over the function of T and L. :P

Edited by Gorlom
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