Moonie Posted April 23, 2012 Share Posted April 23, 2012 (edited) Soldiers meld into the side of the Chinook when exiting side doors. Soldier leaping over obstacles always shows legs on one side of the wall, looks as if he is to knacked to make the jump. Soldiers second shot on the same move shows no animation. Edited April 23, 2012 by Moonie Quote Link to comment Share on other sites More sharing options...
jamoecw Posted April 23, 2012 Share Posted April 23, 2012 i also had a machine gunner float through a fence instead of leaping over it (from a crouch), afterwards he was frozen. having him crouch fixed the problem, though it was the last turn so i don't know how permanent of a fix it was. civilians finish their visible movement during the start of my turn (though it does make it easy to know what they are doing instead of the way visible movement happens during hidden movement). not sure if it is a bug, but during the farm battle, the 1 alien decided to stay on the ship and wait for me, perhaps not moving at all (though he did fire a few times at me and civies). not bad, 2 of the 3 might not even be bugs. Quote Link to comment Share on other sites More sharing options...
Hellstormer Posted April 23, 2012 Share Posted April 23, 2012 Confirmed on the soldiers melding with the chinook when exiting on the side. This is most apparent when leaving from the side of the Chinook that's to the south/bottom of the map. I also don't see animations for the second shot on the same turn either. During the farm battle I had not one but TWO aliens decide to do that. I gratuitously applied grenades and LMG rounds until they died. I am also not sure if that was a bug in their movement or if they just wanted to hide in there. Quote Link to comment Share on other sites More sharing options...
othello420 Posted April 24, 2012 Share Posted April 24, 2012 I noticed these as well. In addition i noticed a problem with soldiers walking trough walls of barns. Quote Link to comment Share on other sites More sharing options...
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