Jump to content

Xenomorphs


Bryan42

Recommended Posts

Hi all,

I have returned from a hiatus in playing Xenonauts, got straight back into the punishing XNT OOS (post update and getting the latest versions of everything).

Love it, love it. Lost it - first on insane, then on veteran. Completed it on regular so have decided I am a bit rusty.

However, I was thinking of starting a regular game of CE, but was wondering if there is mod to include the Xenomorphs from XNT, without any other additions?

Cheers,

B

Link to comment
Share on other sites

1. make a new mod

2. get anything xenomorph related from XNT, especially the units folder

3. add the corpse and stunned version to items.xml, set their status (Normal, Uncapped, ... )

4. add the research, if you want any

5. add the manufacture, if you want any

6. most importantly, add them to the UFOs you want em in in ufocontents

7. code the ai and their equipment (aiprops.xml)

8. make the xpedia entry

9. add all the new strings

10. clean up errors

done

Everything you are looking for should already be in the XNT mod, so its be a simple copy paste.

Edited by Charon
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...