Valerian Posted February 21, 2016 Share Posted February 21, 2016 (edited) I didn't find that behaviour mentioned anywhere: I had a full life Hunter Scout just out of the helicopter, I ordered it to go somewhere, and there was a palm tree on the way, which was considered as passable according to the planned path to take (the same as fences and small rocks). The Hunter Scout starts moving, and when it encountered the palm tree, it just exploded. Is this a bug or intended? Is there a random chance of malfunction when crossing an obstacle? I'm starting to regret doing my first ironman playthrough, I guess I will start making backups ... Edited February 21, 2016 by Valerian Quote Link to comment Share on other sites More sharing options...
kabill Posted February 22, 2016 Share Posted February 22, 2016 May be because palm trees are collapsible (like buildings). As such, when the Hunter moved through and destroyed the base, the rest of the palm tree collapsed on it and destroyed it. Could easily be fixed by making it non-collapsible or else impassable to vehicles. Quote Link to comment Share on other sites More sharing options...
Valerian Posted February 24, 2016 Author Share Posted February 24, 2016 May be because palm trees are collapsible (like buildings). As such, when the Hunter moved through and destroyed the base, the rest of the palm tree collapsed on it and destroyed it. Could easily be fixed by making it non-collapsible or else impassable to vehicles. So this is a confirmed issue, should it be reported? Do you know if it's both in CE and main branch? Quote Link to comment Share on other sites More sharing options...
kabill Posted February 24, 2016 Share Posted February 24, 2016 I doubt it is something which has been fixed in XCE (this is the first time I've ever seen someone report it). Probably worth mentioning it on the XCE bug forum. I'd fix it myself if I had the time. Quote Link to comment Share on other sites More sharing options...
Chris Posted February 24, 2016 Share Posted February 24, 2016 Yeah, I imagine kabill's right about the upper part of the tree collapsing and it's certainly not intended behavior. Tanks aren't meant to be able to drive through trees though. If you're playing X:CE then I wouldn't be surprised if that's an issue unique to X:CE as I've also never heard it reported before (could be wrong tho). Quote Link to comment Share on other sites More sharing options...
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