drages Posted June 8, 2015 Share Posted June 8, 2015 I was working on weapon code and i confused a bit.. to be sure: isHeavy: Makes the weapon get lower accuracy if the unit moves at that turn and try to fire after.. strengthLimited: Choose acc from lower of strenght or accuracy. am i right? and do you know any fancy code about weapons? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 8, 2015 Share Posted June 8, 2015 (edited) isHeavy drops accuracy by half if you move. And yes, I believe strengthLimited does as you describe. EDIT: In one of my older mods, I used isHeavy to simulate arms which require some kind of a "set-up" time, such a rifle with a bipod or fragile alien technology that doesn't like rapid movement. Edited June 8, 2015 by Max_Caine Quote Link to comment Share on other sites More sharing options...
drages Posted June 8, 2015 Author Share Posted June 8, 2015 isHeavy drops accuracy by half if you move. And yes, I believe strengthLimited does as you describe.EDIT: In one of my older mods, I used isHeavy to simulate arms which require some kind of a "set-up" time, such a rifle with a bipod or fragile alien technology that doesn't like rapid movement. Yeah like sniper rifles at XNT.. it's nice element to use.. thx and hypervelocity is still death, isnt it? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 8, 2015 Share Posted June 8, 2015 Hypervelocity still works, but remember it messes up accuracy calculations. Projectiles with the hypervelocity tag will cause damage to any prop they interact with. If a hypervelocity projectile does enough damage to a prop to destroy it, damage done is subtracted from the total damage the projectile can cause, and if total damage is higher than 0, the projectile will continue to move in the direction it was travelling in. Quote Link to comment Share on other sites More sharing options...
drages Posted June 8, 2015 Author Share Posted June 8, 2015 (edited) What did u mean with acc calculation problem? What kind of problem? Solver said its disabled HERE. Edited June 8, 2015 by drages Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted June 8, 2015 Share Posted June 8, 2015 Well, if Solver says it is, then it must be. Quote Link to comment Share on other sites More sharing options...
drages Posted June 8, 2015 Author Share Posted June 8, 2015 Well, if Solver says it is, then it must be. All hail Solver.. i missed him.. Quote Link to comment Share on other sites More sharing options...
Reactorcore Posted June 9, 2015 Share Posted June 9, 2015 (Hypervelocity)Solver said its disabled HERE. I can confirm that it does not work. I tried to make my graviton beam emitter mod to pierce through the whole level, but hypervelocity didn't do anything. Quote Link to comment Share on other sites More sharing options...
SoulFilcher Posted July 12, 2015 Share Posted July 12, 2015 What about recoil? Does it work by itself? Can I give recoil to any weapon? Quote Link to comment Share on other sites More sharing options...
kabill Posted July 12, 2015 Share Posted July 12, 2015 To the best of my knowledge, yes. Quote Link to comment Share on other sites More sharing options...
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