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Bugs so far noticed on first play through


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Playing 'vanilla' version with mods: map packs, dynamic UFO spawns

1. Major one - game consistently crashes to desktop when attempting to rearrange troops on dropship. Happening on Charlie - when I go into troop placement screen most of them do not appear inside the dropship, though as I mouse-over different empty looking tiles, there are tooltips showing up. This in particular starts to happen after I add a tank to the roster.

Left clicking on these 'invisible' soldiers results in CTD. Result of bug is that it is extremely chance to use tanks, as said tank is by default positioning toward rear of the dropship, where it can't get out until all the soldiers..

2. Really annoying due to immersion breaking - empty weapons keep reloading if placed in backpack. On next turn weapon will usually be loaded. Making use of this seems like cheating, trying to work around it 'fairly' makes me waste a lot of time unloading and dropping these 'phantom' clips and rockets.

3. Several cases of aliens shooting through walls. One time had an alien shoot a plasm cannon round through the front cabin of the Charlie dropship, which passed through 2 walls and killed almost everyone inside.

4. One time had a mission on which all heavy gun ammo that was in backpacks started at 66%.

5. 'Grey' events do not bring up any pop-ups, though they normally indicate that a UFO has shown up.

6. Strength does not grow according to description of manual/config. After a certain point ~mid 70s, loading soldiers to full encumbrance no longer trains them, and only overloaded soldiers are able to rise in strength.

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1) Protip: Move your soldiers to the rear of the dropship where they can get out easily, Then assign the tank to the dropship.

Have you tried un-installing and re-installing yet? It sounds like the game's files may have been corrupted.

2) I can't seem to reproduce such bug--but I can if the gun's placed on the ground.

3) Screenshots please, and maybe a save from right before the incident occurred?

4) You mean the ammo that's listed as being X% full still reloads an empty gun to full capacity, correct? A save of such incident would help us immensely--provided we can find a way to reproduce it, that is. ^_^

5)

That's actually a feature which helps with immersion and tells you why you're losing relations with certain countries. Also; no reason for them to create popups as they're often nothing major.

6) Yes; that's to be fixed in a later update of X:CE (chances are it may be part of the next X:CE update)

Also some bits of advice (links):

Correct Bug Report Formatting

How to Write (Good) Bug Reports

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It's hard for us to track bugs if you're playing a modded install; once you add user-created mods into our work it's impossible for us to know if the issues are due to our work or that of the modder. I suspect 1) is related to the mod at least.

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