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Wounds bleeding at start of turn?


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I'm posting this after not seeing anything else... And because I was sure I read somewhere that bleeding was reset to happen at end of turn, instead of the begining. Yet in my game, both vanilla and CE, bleeding happens at start of turn, giving me a lot of cheap deaths where a soldier managed to survive an enemy turn with 5 or less hp, only to get killed before I can use a Medkit due to bleeding out at the beginin of my turn.

Is this a bug? Or am I misremembering the switch to end of turn bleeds?

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Yes, steam version, community edition, so whatever steam is using, recently played a game, only with mods included in CE edition, and had 2 guys die at start of turn cause of bleeding.

I'll make sure it isn't a CE problem by turning it off.

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