Whelp Posted February 24, 2015 Share Posted February 24, 2015 I'm late to the party. Two weeks ago, I'd felt this "xcom itch" (you guys probably know what I mean). The one that EU/EW just can't scratch. I was just about to fire up OpenXcom. Then I remembered: somebody was making this indie remake, right? Cold war setting instead of '90s future? Something that was on Kickstarter at some point? I couldn't remember exactly. I've kept reading about Xenonauts for *years*, on the sidelines. Something on RPS here, something on Kotaku there. So I got this itch. I got spare time. I got money on my paypal account. I'm now playing through the whole thing for the second time in two weeks (on normal difficulty again; don't laugh) and I gotta say: bravo. I won't go (too much) into details, but I especially loved: airstrikes! Vision cones (with illumination at night). Research and production management that is a hundred times better than xcom. Different weapons in ground combat that have different uses. Same for interceptors: meaningful air combat and interceptor balance! Tanks that are cool and useful but also optional. Good balance of troop numbers in ground combat (I think 10 is just right; more feels like a chore). Meaningful stats for soldiers. I could go on but who cares. Over the course of a couple of years you guys have succeeded in crafting the ultimate xcom reimagining and an awesome (and crazy addictive) game. I regret being a little bit late to the party, but now I'm glad I finally got around to playing this indie masterpiece. PS: Chris, I totally enjoyed your writing, especially the research reports. They made sense and provided a ton of immersion. And I just love that head scientist Quote Link to comment Share on other sites More sharing options...
Msvknight Posted February 24, 2015 Share Posted February 24, 2015 Welcome to the Dropship! The aliens are right over there! In all seriousness, welcome Whelp! Quote Link to comment Share on other sites More sharing options...
Chris Posted February 24, 2015 Share Posted February 24, 2015 Glad you enjoyed the game! Quote Link to comment Share on other sites More sharing options...
theforgot3n1 Posted February 26, 2015 Share Posted February 26, 2015 (and crazy addictive) game. Indeed, played 100 hours over like 3 3-4 weeks, it's insanely addictive, even if the maps come back to you. I regret being a little bit late to the party, but now I'm glad I finally got around to playing this indie masterpiece. This PS: Chris, I totally enjoyed your writing, especially the research reports. They made sense and provided a ton of immersion. And I just love that head scientist and this too Quote Link to comment Share on other sites More sharing options...
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