gwichy Posted December 14, 2014 Share Posted December 14, 2014 Army Colour Uniforms - Sprites and Base Mod description: This mod changes the colour of the basic and jackal armors from blue to khaki green. The change affect both the sprites and the preview in base when you pick your team. Mod installation: Just unpack the file, open the folder and merge the assets folder with the one in your installation folder. Mod download: >> Click here << to download the Mod. Mod permission: Please do not repost this Mod anywhere whitout my permission. Mod screenshots: 1 Quote Link to comment Share on other sites More sharing options...
drages Posted December 14, 2014 Share Posted December 14, 2014 Welcome to forum. And these looks awesome! Quote Link to comment Share on other sites More sharing options...
gwichy Posted December 16, 2014 Author Share Posted December 16, 2014 Thank you for the welcoming, seems like a nice community around here Quote Link to comment Share on other sites More sharing options...
DarkExcalibur42 Posted December 17, 2014 Share Posted December 17, 2014 (edited) OHHH!!!! I'm going to want to use these sprites for NPC local forces... Edited December 18, 2014 by DarkExcalibur42 looked at files, common sense answered own question Quote Link to comment Share on other sites More sharing options...
fall19 Posted December 19, 2014 Share Posted December 19, 2014 i didn't realise how much i didn't like the blue color until this OuO, thanks for the mod . Quote Link to comment Share on other sites More sharing options...
DarkExcalibur42 Posted December 19, 2014 Share Posted December 19, 2014 I like the blue uniforms because they give the Xenonauts a distinct character. But I love that these sprites exist in the more traditional color scheme. They're highly valuable assets, and allow me the possibility to mod local forces in exciting ways. Using this I could add a Precision Rifle NPC (or any weapon for that matter) with a % chance to spawn. All I need to do now is start tinkering with their AI and I could get local forces NPCs to behave like squads and stick together... Quote Link to comment Share on other sites More sharing options...
fall19 Posted December 19, 2014 Share Posted December 19, 2014 having more competent military forces sounds preaty good Quote Link to comment Share on other sites More sharing options...
zolobolo Posted December 21, 2014 Share Posted December 21, 2014 Looks amazing, must replace default sprites from now on Always had an uncomfortable feeling with the blue uniforms though I guess they get a kind of UN theme going for them but these look more realistic and cool, thank you for making them! Quote Link to comment Share on other sites More sharing options...
XenoneX Posted December 23, 2014 Share Posted December 23, 2014 (edited) Hello, gwichy! First, let me congratulate you on your mod. I think it's awesome. On the other hand, there are some features that can be improved/tweaked: 1. You should change the blue uniform for both the unconscious and the dead soldiers' bodies (inventory artwork) and, in this case, for both the basic and the jackal body armour as well. 2. You should change or delete some specific lines from the Xenopedia describing the standard blue uniform (Basic Armour entry). 3. There is some kind of graphic glitch with the shape of the soldiers in the ground combat screen: while they're standing up, their figures look thicker than normal but if you make them crouch down, their silhouettes become thinner (normal). 4. You can make your mod compatible with Khall's More Portraits Pack. 5. You can also change the colour of the soldiers in blue in the picture displayed during the enemy turn. But that's pretty optional. I think if you did these things, your mod would be bound to be included with X:CE as an optional and very cool way to customise your soldiers. Regards Xen1X Edited December 26, 2014 by XenoneX Quote Link to comment Share on other sites More sharing options...
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