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[V1.52 Exp.] Crouching consumes TUs even when airborne


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Well, now that I see that bug reports are really getting noticed (Chris, my kudos for this!!), I have another small one: :P

You can order a flying unit to crouch and it will consume the 3 TUs, even though the unit will of course not crouch in the air.

Unfortunately, the TUs are also consumed if the unit is landing, but you just issued the crouch order before the landing animation is finished. This happens to me quite often, because my intuitive expectation would be that the crouching order is queued until the unit has landed.

If that's not possible to implement with reasonable effort, then maybe you can just ignore the crouching order until the unit is really able to crouch.

Thanks (once more) for the will to still improve this game's quality! :cool:

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