Man of Doge Posted August 27, 2014 Share Posted August 27, 2014 Is it possible to give Dropships a weapon so that way they can defend themselves a little when they're attacked? Quote Link to comment Share on other sites More sharing options...
Msvknight Posted August 28, 2014 Share Posted August 28, 2014 yeah, at least i think if you go into aircrafts.xml but you need to manually position it on your craft Quote Link to comment Share on other sites More sharing options...
Victor_Tadeu Posted August 28, 2014 Share Posted August 28, 2014 Just a random thought that I know would be hard to do or impossible. Dropships guns being used in ground combat, like fixed machineguns on the sides that can be manned like real life helicopters. Quote Link to comment Share on other sites More sharing options...
blackwolf Posted August 28, 2014 Share Posted August 28, 2014 actually is quite possible but the mainly problem is that the charlie are really slow compared to the faster ufo...aaaaaand also a machine gun mounted in the side of the chopper wouldnt be enough to destroy even a small scout...so basically almost 99% of the dogfights including a charlie would finish on a loss...so it could be a little pointless...maybe with better guns, but as the time you get a plasma cannon the enemy have improve their aircraft so xDD. sorry my english Quote Link to comment Share on other sites More sharing options...
Theon Greyjoy Posted August 29, 2014 Share Posted August 29, 2014 you would also have to add graphics. Dropships dont have air combat graphics in game. Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted August 29, 2014 Author Share Posted August 29, 2014 Thanks for the input, everyone. Quote Link to comment Share on other sites More sharing options...
Orphan Posted August 29, 2014 Share Posted August 29, 2014 I'd be more interested in their utility on the ground in the first few turns. Quote Link to comment Share on other sites More sharing options...
odizzido Posted August 30, 2014 Share Posted August 30, 2014 Yeah really, especially during terror missions Quote Link to comment Share on other sites More sharing options...
blackwolf Posted August 30, 2014 Share Posted August 30, 2014 welll adding a machine gune that could be use in Ground Combat to clear the lz if hot ...thats is more interesting idea..i wonder if its possible? Quote Link to comment Share on other sites More sharing options...
mego-pie Posted August 30, 2014 Share Posted August 30, 2014 yah that's something that always sort of bugged me. how come we can't do a fly by of the area to scope it out or to strafe it a few times. some close air support would certainly be usefull. even better would be if you could send a condor or something along with them to do patrol the map and do strafing runs. Quote Link to comment Share on other sites More sharing options...
blackwolf Posted August 30, 2014 Share Posted August 30, 2014 (edited) there is a lot of "loopholes" and lack of certain logical things in the game xDDD... mostly...maybe the year?...remember that they are in 1979 and the equipment used to comunication in that era was rather bulkier. But even if you play on a terror mission and passed beyond 20 minutes,then the map itself will be revealed,arguing about air reconnaissance and stuff...this could be maybe added to normal mission i guess. Edited September 4, 2014 by blackwolf Quote Link to comment Share on other sites More sharing options...
Man of Doge Posted August 31, 2014 Author Share Posted August 31, 2014 you would also have to add graphics. Dropships dont have air combat graphics in game. Would these work? :3 Quote Link to comment Share on other sites More sharing options...
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