RasterOps Posted August 19, 2014 Share Posted August 19, 2014 So there are these "gastank" props on many different maps. And many have blown up intentionally and accidentally. Although, when they blow up they do no damage. They must all be empty!? I want to change that, can that even be changed? I want a radius 5 explosion that does significant damage. Quote Link to comment Share on other sites More sharing options...
kabill Posted August 19, 2014 Share Posted August 19, 2014 It can, but you'd need to download the mapping spectres. I actually thought Chris had fixed this, as I remember his writing that he would do so. Maybe he missed some. (Or, perhaps you're referring to different gas tanks?) Quote Link to comment Share on other sites More sharing options...
Alewalek Posted August 19, 2014 Share Posted August 19, 2014 They fixed, but only when shooted. If u destroy them by grenade they just beeing destroyed without any explosion. Which is obv not right. Quote Link to comment Share on other sites More sharing options...
RasterOps Posted August 19, 2014 Author Share Posted August 19, 2014 (edited) Been on several maps, latest is a military base. They have all been shot and they explode with a radius of 0. In other words, a soldier/alien uses a gas tank as cover, which explodes and does no damage to the soldier/alien let alone surrounding structures. Mapping Spectres? Edited August 19, 2014 by RasterOps Quote Link to comment Share on other sites More sharing options...
kabill Posted August 19, 2014 Share Posted August 19, 2014 http://www.goldhawkinteractive.com/forums/showthread.php/9670-Unpacked-Game-Tiles-Required-for-Mapping! Quote Link to comment Share on other sites More sharing options...
RasterOps Posted August 19, 2014 Author Share Posted August 19, 2014 (edited) Oh yeah... Thanx man! [video=youtube_share;6RMbHPB2h7U] Edited August 20, 2014 by RasterOps Added video link Quote Link to comment Share on other sites More sharing options...
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