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Better loadouts mod


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Anyone up to making this? :) Kinda surprised this hasn't been done yet.

I am talking about defining some more sane starting loadouts for the roles. I at least never use the default ones, especially Rifleman and Assault loadouts seem to be quite poor. I'd appreciate it if somebody made a file with better defaults, perhaps after some investigation of what people actually tend to use.

Could also be a nice thing to include into other mods then.

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Skaians's look pretty good, a couple of comments though:

The scout should not have a grenade in his hand. If it is empty, you can throw whichever grenade type suits at the time.

Some of the loadouts seem too heavy for a newbie. Eg I can never get more than a machine gun and two lots of ammo for my initial heavies.

Also, am I the only one that gives all my riflemen a rocket launcher while they are only in basic armour? Most of them, anyway.

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Very good, I think I will put those into X:CE if you do not mind.

I also have another loadout defined, a Specialist. It's a Rifleman with 1 extra clip and 1 of each grenade on the belt, and a rocket launcher and C4 pack in the backpack. I have previously found this to be an interesting role. Would be cool if someone (Skitso?) wanted to make a role image for those guys.

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  • 4 weeks later...

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