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Base Defense missions - How to trigger them 100% for testing?


Slayerjerman

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Best bet is to set the chance of a base attack mission in the AM_BaseAttack file very high (say 10000) and set the ticker value to 0 (and the first UFO type to 0 as well). It won't be 100%, but you should get one fairly quickly.

LOL, yeah that did it. Second UFO was a massive carrier that wanted nothing more to raid my base and turn my guys to ash. Perfect! :cool:

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