Slayerjerman Posted August 15, 2014 Share Posted August 15, 2014 So I've added some new base buildings, but I need to be able to check the tile configurations on a base def mission. Anyone know what to tweak to make a base attack happen 100% from the world map? Thanks! Quote Link to comment Share on other sites More sharing options...
kabill Posted August 15, 2014 Share Posted August 15, 2014 Best bet is to set the chance of a base attack mission in the AM_BaseAttack file very high (say 10000) and set the ticker value to 0 (and the first UFO type to 0 as well). It won't be 100%, but you should get one fairly quickly. Quote Link to comment Share on other sites More sharing options...
Slayerjerman Posted August 15, 2014 Author Share Posted August 15, 2014 Best bet is to set the chance of a base attack mission in the AM_BaseAttack file very high (say 10000) and set the ticker value to 0 (and the first UFO type to 0 as well). It won't be 100%, but you should get one fairly quickly. LOL, yeah that did it. Second UFO was a massive carrier that wanted nothing more to raid my base and turn my guys to ash. Perfect! Quote Link to comment Share on other sites More sharing options...
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