matzebrei85 Posted August 1, 2014 Share Posted August 1, 2014 1. In one of the cruiser layouts there is a spot in the port 'wing' where a soldier can see enemies outside the UFO. However, it's possible they can only see level 3 there, which reduces the frequency of this happening. Example: Cpl. Visser is inside the UFO... ...and can see this Harridan behind it. (She is the only unit capable of seeing this particular alien.) Savegame: [ATTACH]5149[/ATTACH] 2. I don't currently have screenshots or a savegame for it (will rectify that once I encounter it again), but in the other Cruiser layout, there is a tile - again in the port 'wing' (two tiles from the center of the door leading into the main body of the ship, IIRC) - where I encountered some odd behavior: - When it's not in the FoV of a Xenonaut, the floor texture is that of the floor beneath the UFO (or grass, not sure because I only encountered it twice, in grassy areas). When it is, it's the standard UFO floor. - When a Xenonaut is standing on it, he can see the entire upper floor. (I only encountered this once, because the Xenonaut pathed through that square when I didn't pay attention.) cruiser B LOS.zip cruiser B LOS.zip Quote Link to comment Share on other sites More sharing options...
matzebrei85 Posted August 4, 2014 Author Share Posted August 4, 2014 I encountered the other Cruiser UFO again, so I could reproduce the bug (#2 in previous post). The tile in question is the one Cpl Annabi is standing on (red oval) He can see the bridge and 2 Aliens having set up shop there 2 turns later no soldier has a LoS on that tile any more and the floor texture changed Savegame is here, right after Cpl Annabi stepped on the tile. [ATTACH]5170[/ATTACH] Cruiser A LOS.zip Cruiser A LOS.zip Quote Link to comment Share on other sites More sharing options...
riT-k0MA Posted August 7, 2014 Share Posted August 7, 2014 I can confirm bug #2. It's quite useful when training new soldiers. No surprises. Teleport upstairs, take a shot, teleport downstairs. Rinse and repeat until all aliens are deceased. Quote Link to comment Share on other sites More sharing options...
Chris Posted August 7, 2014 Share Posted August 7, 2014 Yeah, there are some LOS bugs in the multi-level UFOs. Historically attempting to fix them has caused other problems to appear instead, so we're not planning to change this (although X:CE may want to look at it). Quote Link to comment Share on other sites More sharing options...
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