kabill Posted July 1, 2014 Author Share Posted July 1, 2014 Until the whole modular-UFO thing runs its course, yes. (I'm looking to get back to that at some point, but I'm busy. And still not sure if it's actually going anywhere). Quote Link to comment Share on other sites More sharing options...
KevinHann Posted July 1, 2014 Share Posted July 1, 2014 Well if I can help with that let me know, there wasn't much feedback so I stopped looking into it. Quote Link to comment Share on other sites More sharing options...
kabill Posted July 1, 2014 Author Share Posted July 1, 2014 I'm intending to comment on the stuff you did at some point, my head's just not been in gear for it. Quote Link to comment Share on other sites More sharing options...
KevinHann Posted July 1, 2014 Share Posted July 1, 2014 No problem, take your time. I just ran out of steam without some much needed guidelines as I'm pretty lost in that particular field. Quote Link to comment Share on other sites More sharing options...
DarkExcalibur42 Posted December 18, 2014 Share Posted December 18, 2014 I'm very happy to hear this, Chris, and I totally respect your criteria. Though (without disagreeing with the judgment) I'd like to note you are a bit harsh on your accomplishments, your UFO designs were what sold the game to me. I was literally buzzing to see each new UFO I downed and this single handedly got me through the first several hundred ground missions without experiencing any fatigue (before bumping on the Carrier long alien moves). I gotta agree. Those ships were freaking gorgeous. They were a major highlight of the game for me. The final result of the UFO designs we chose for Xenonauts was acceptable, but it took so much effort to get them working it was ridiculous. I also really regret not having destructible outer hulls tbh. Yeah.... not things I could have known until you told us. Shame they were so brutal on the dev team to implement, but if it makes you feel any better they are positively gorgeous highlights of the game to me Quote Link to comment Share on other sites More sharing options...
fall19 Posted December 19, 2014 Share Posted December 19, 2014 a reaper hive ship would be cool a large ship , having 2 entrances and the inside separated into 2 parts , one large area where the reapers are housed and another small compartment as the cockpit + a small area surrounding it as some sort of guard/locker/storage area Quote Link to comment Share on other sites More sharing options...
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