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  1. The threads below have not been updated since your last visit or since forums have been marked read.
    • Replies: 423
    • Views: 18,993
    Last Post: Today 05:50
    by drages  Go to last post
  2. Request- More Head types

    Started by SophiaOrr, Today 00:51
    • Replies: 2
    • Views: 34
    Last Post: Today 02:31
    by SophiaOrr  Go to last post
  3. Dranak plays Insane Ironman

    Started by Dranak, 09-17-2014 12:16
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 730
    Last Post: Today 01:38
    by dpelectric  Go to last post

    Forum:
    Off-Topic

  4. Will the X-Com genre ever expand?

    Started by Max_Caine, 10-08-2014 07:38
    2 Pages
    1 2
    • Replies: 18
    • Views: 798
    Last Post: Today 01:16
    by Xenonauts > XCom EW  Go to last post
  5. Question about Alenium Units

    Started by Leffen, Yesterday 14:05
    • Replies: 3
    • Views: 53
    Last Post: Today 00:27
    by Reiver  Go to last post
  6. MAG weapons not available for vehicles

    Started by spitfire_ch, Yesterday 23:01
    • Replies: 0
    • Views: 8
    Last Post: Yesterday 23:01
    by spitfire_ch  Go to last post
    • Replies: 0
    • Views: 19
    Last Post: Yesterday 22:44
    by ShamefulAnon  Go to last post
    • Replies: 0
    • Views: 36
    Last Post: Yesterday 21:47
    by Xenonauts > XCom EW  Go to last post
    • Replies: 2
    • Views: 22
    Last Post: Yesterday 21:26
    by ventuswings  Go to last post
  7. [v1.09/X:CE v0.26] Real Ranks

    Started by skaianDestiny, 08-01-2014 02:42
    • Replies: 2
    • Views: 1,339
    Last Post: Yesterday 20:12
    by skaianDestiny  Go to last post
    • Replies: 0
    • Views: 18
    Last Post: Yesterday 19:06
    by Max_Caine  Go to last post
  8. [X1.09 + X:CE 0.26HF] XENOPHOBIA- Ultimate Compilation Mod

    Started by Slayerjerman, 07-30-2014 17:51
    54 Pages
    1 2 3 ... 54
    • Replies: 538
    • Views: 50,236
    Last Post: Yesterday 17:31
    by AND_GREAT  Go to last post
    • Replies: 17
    • Views: 886
    Last Post: Yesterday 17:10
    by api  Go to last post
  9. Sticky Thread Sticky: Our Next Big Game - Updated Plans

    Started by Chris, 09-24-2014 15:49
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,322
    Last Post: Yesterday 16:00
    by Dranak  Go to last post
  10. New character "gaming" faces/bodies

    Started by kahvipannu, 06-27-2014 20:08
    13 Pages
    1 2 3 ... 13
    • Replies: 124
    • Views: 12,730
    Last Post: Yesterday 15:17
    by Holi_D  Go to last post
    • Replies: 4
    • Views: 215
    Last Post: Yesterday 14:53
    by Gurbo  Go to last post
  11. Why We're Not Using Action Points / Time Units

    Started by Chris, 09-25-2014 15:59
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 1,613
    Last Post: Yesterday 14:02
    by Nikvodup  Go to last post
  12. Xenonauts V1.51 Experimental Released!

    Started by Chris, Yesterday 13:57
    • Replies: 0
    • Views: 381
    Last Post: Yesterday 13:57
    by Chris  Go to last post
  13. Steam Workshop Testers Needed!

    Started by Chris, 10-21-2014 16:52
    • Replies: 2
    • Views: 137
    Last Post: Yesterday 10:56
    by Chris  Go to last post
    • Replies: 3
    • Views: 76
    Last Post: Yesterday 10:23
    by winterwolves  Go to last post
  14. Xenonauts: Community Edition 0.30 HotFix 1

    Started by llunak, 09-29-2014 10:28
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 3,450
    Last Post: Yesterday 09:42
    by kabill  Go to last post
  15. Modular UFOs - Discussion and Suggestions

    Started by kabill, 06-25-2014 22:04
    26 Pages
    1 2 3 ... 26
    • Replies: 258
    • Views: 9,576
    Last Post: Yesterday 08:24
    by kabill  Go to last post
  16. How to add an item as drop to melee enemies?

    Started by drages, 10-14-2014 22:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 395
    Last Post: Yesterday 08:18
    by drages  Go to last post
    • Replies: 2
    • Views: 41
    Last Post: Yesterday 06:13
    by vcgetdown  Go to last post
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