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Type: Posts; User: Akavit

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  1. Replies
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    11,117

    2D isn't going to save anyone time or money...

    2D isn't going to save anyone time or money unless a lot of the animations are removed and those remaining are reverted to X-Com choppiness. Xenonauts 1 was handicapped by its 2D engine and the need...
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    45
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    1,527

    Soldiers with demolition gear or other...

    Soldiers with demolition gear or other specialized gear might have a use for backpacks. Perhaps using any backpack slots should give an encumbrance penalty and the time unit cost for accessing it...
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    2,167

    Further details on my thoughts regarding...

    Further details on my thoughts regarding manufacturing vs prototyping.

    At the beginning of the game, the world's manufacturing facilities are sufficient to keep the Xenonauts supplied with as much...
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    1,481

    Grenade spam could be counteracted if the...

    Grenade spam could be counteracted if the inventory system assigns ammo and grenades to the same slots. Carrying 12 grenades means no room for ammunition or flares.

    A light machine gun would be...
  5. Replies
    45
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    1,527

    Regarding ranks. Why not consider letting...

    Regarding ranks.

    Why not consider letting players award promotions to higher ranks? This would happen whenever the soldier pool gets large enough to require new sergeants or officers, or someone...
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    2,264

    Instead of teleport, give the wraiths a one-turn...

    Instead of teleport, give the wraiths a one-turn cloak ability that allows them to move unseen but not shoot. That gives the player a chance to guess where they've moved and either react or retreat....
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    2,167

    Seems like a good foundation if done correctly. ...

    Seems like a good foundation if done correctly. I'd be inclined to drop the local forces thing however and take a slightly different approach. Dealing with 7 different teams and trying to remember...
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    1,527

    On the topic of helping players understand the...

    On the topic of helping players understand the role of stats...

    Something that would be handy is a "training grounds" that players can access at any time. Players can assign soldiers to team red...
  9. Replies
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    1,527

    I'd favor a pretty strong shakeup in the stats...

    I'd favor a pretty strong shakeup in the stats area.


    Health System:

    1. Blood
    3. Morale
    4. Status Effects

    Physical Stats:
  10. Replies
    130
    Views
    11,117

    The best part about X-Com was the destructible...

    The best part about X-Com was the destructible terrain and the only reason I purchased Xenonauts was to obtain a game with improved UI that offered similar tactical play and didn't require DosBox. ...
  11. Replies
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    2,607

    If the OP is still on the fence after a month,...

    If the OP is still on the fence after a month, here's a reason to buy the game: Gog has it on sale for $17.50 right now.

    GoG's 30% sale on Xenonauts
  12. I don't know what the oldest strategy game is but...

    I don't know what the oldest strategy game is but I did play a turn-based western gunfight game on the Apple II a couple times. Must have been around 1989 and it was copyrighted in 85. Pretty...
  13. Korean spam bot? As far as greatest turn-based...

    Korean spam bot?

    As far as greatest turn-based games, I'd give second place to Silent Storm. It was a great game with many mechanics yet to be surpassed by new games but it did have a major few...
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    1,132

    Mine just showed up yesterday as well so it must...

    Mine just showed up yesterday as well so it must be normal for USA delivery. Unpacked it but haven't sat down to look at it yet.

    So now I've got 3 digital copies of the game and one DVD as a...
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    2,105

    I haven't played vanilla so I can't be certain...

    I haven't played vanilla so I can't be certain it's not an XNT thing but all soldiers have a chance of being alive at the end of a mission if they are on the dropship. The ones that are knocked out...
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    26
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    2,105

    It is definitely built around taking casualties. ...

    It is definitely built around taking casualties. You can lose an entire squad and still come back for another fight. However, this doesn't mean that each squad member isn't important. They are -...
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    2,105

    First of all, though I'm playing the XNT mod, I'm...

    First of all, though I'm playing the XNT mod, I'm pretty sure that losing 6 men in half a month is not close to game over even in vanilla. Seems pretty normal. If you can at least recover some tech...
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    2,012

    That's one reason I never play games with...

    That's one reason I never play games with enforced ironman mode turned on anymore. If I run into something I consider a bug or a flaw in the game I'll reload (and all games have some pretty bad...
  19. I forget but think I did make minor adjustments. ...

    I forget but think I did make minor adjustments. Perhaps I should just do a major nerf to the weapon stats and see if I can notice any effect at all. I might just be over-estimating the impact of...
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    Weaponized Nano-bots deployed by grenades or...

    Weaponized Nano-bots deployed by grenades or rocket launchers. These are engineered to target alien biology but are harmless against non-organics or humans. They have a cloud effect that slowly...
  21. Accuracy Modding for Long Range Combat - Need Aliens to Miss more.

    First of all, I'm playing with the XNT mod at the moment in case it makes any difference for modding purposes.

    I've increased the viewing distance for all units and the AI trigger range in order...
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    Haven't played the latest build yet so perhaps...

    Haven't played the latest build yet so perhaps this is already in.

    1. Make the flamethrower mechanics available to modders.
    2. Option to let fires spread to nearby tiles if flammable or...
  23. In my experience, most mods aren't nearly as good...

    In my experience, most mods aren't nearly as good as the original game. However, with any game that has a healthy modding community, there is always at least one mod project that provides huge...
  24. Thread: Zerg Rushes

    by Akavit
    Replies
    18
    Views
    1,400

    Zerg rushes would be the most effective if they...

    Zerg rushes would be the most effective if they happened only about 1% of the time. The idea is that they are rare enough that the player never really expects them but frequent enough that they...
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    Now that Xenonauts has been released, who wants...

    Now that Xenonauts has been released, who wants to bet the game is a hot seller for 2014?
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