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Type: Posts; User: baj

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  1. [V20e2 - Geoscape] Detection rate at 100000%

    Could not see this reported elsewhere, which is a little surprising, but the radar detection rate is displaying as 100000% in my first base when I start a new game. I like the odds, but suspect they...
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    Absolutely, and some regions would not have any...

    Absolutely, and some regions would not have any kind of organised armed force anyway.
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    I like that better than just bombing the area,...

    I like that better than just bombing the area, but I would assume that local forces would surround the crashsite anyway to contain the situation until the xenonaughts arrive and charge in.
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    I really cannot see why the funding block would...

    I really cannot see why the funding block would give xenonaughts money (or improved status) for blanket bombing a crashsite. Aside from the cost of replacement bombs and fuel, there are usually...
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    Modern riot shields weigh just under 3kg while...

    Modern riot shields weigh just under 3kg while the big Roman scuta shields weighed up to 10kg. 20kg was way too heavy, I am glad it has been reduced, 3kg maybe a little light though.
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    Same here...

    Same here...
  7. [V19 Experimental Build 2 - Geoscape] - Charlie Tracks Out of Range UFO

    I sent a fighter squadron to intercept a UFO that was on the edge of radar range. After a few minutes (game time) I launched a charlie so I could reach any crash site before night fell.

    Eventually...
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    Chris, best to use a tool like grepwin...

    Chris, best to use a tool like grepwin (http://code.google.com/p/grepwin/downloads/list) for this kind of thing; I just normalised all the "run" files in 5 minutes. Let me know if you want to know...
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    Same here, new game, clean install (desura client...

    Same here, new game, clean install (desura client not stand alone)
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    I also have broken saves when a ufo or crashsite...

    I also have broken saves when a ufo or crashsite is on the geoscape.
  11. I have something almost identical happen on a...

    I have something almost identical happen on a desert map.

    - Hunter got damaged in the aliens turn
    - My machinegunner accidently finished the hunter off :(
    - Sniper shot one of the two aliens
    -...
  12. Thread: V17 Released!

    by baj
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    Danxeno, my launcher shows v17. I haven't had...

    Danxeno, my launcher shows v17.

    I haven't had a chance to play the game though, so cannot comment on crashes yet...
  13. I liked how the Silent Storm games handled mods....

    I liked how the Silent Storm games handled mods. You would copy the mods folder to the game folder (ie there was no overwriting of games files) and then select which mods to play with when you...
  14. I had this problem with my old laptop that had an...

    I had this problem with my old laptop that had an intergrated graphics chip, never did solve it. Now I'm on a new(er) laptop with a dedicated graphics card and the print screen works fine in full...
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    It must have been while the craft was refueling....

    It must have been while the craft was refueling.

    I cannot swap the bottom most missile though because it disappears off the bottom of the screen, which I think is an known issue on some...
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    I thought Chris had added it back in, oh well...

    I thought Chris had added it back in, oh well...
  17. I personally find this very annoying, but cannot...

    I personally find this very annoying, but cannot remember how it used to work.
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    I also get this; full screen @ 1366x768. Neither...

    I also get this; full screen @ 1366x768. Neither clicking text or image work.
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    [10.2 Geoscape] Grounded UFO is Red

    I think we have had this in previous builds: grounded UFOs (ones that have landed?) are represented by a red icon and have a velocity.
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    [10.2 Base Management] Research Save/Load

    There is a bug in the number of available scientists and lab space after loading a game. To reproduce:

    1) Start a new game
    2) Start researching "Alien Invasion"
    3) Quit to geoscape and save the...
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    Same here

    Same here
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    Yep, the hunter's view range is determined by its...

    Yep, the hunter's view range is determined by its armour. I guess the game thinks the hunter is sky clad (and nearsighted)!
  23. I am not sure if it is a night mission (approx...

    I am not sure if it is a night mission (approx 06:10 on the eastern side of Africa) but the rest of my troops could see ok. I get 404 errors when I try to attach anything to a forum post so I have...
  24. I get the same, although in my case it was only 2...

    I get the same, although in my case it was only 2 squares (full demo) during a light scout mission.
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    Looking at the second problem. I saved the game...

    Looking at the second problem. I saved the game immediately after the ground mission ended, this shows 2 wounded and none missing. Yet when I am back at base I find the situation described above....
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