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Type: Posts; User: Max_Caine

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  1. Replies
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    Right, it's 19:33, just tested again. This is the...

    Right, it's 19:33, just tested again. This is the result:

    5770

    The pic is 512x512. I'll try shrinking it to see if that's the problem.

    EDIT: Nope! Here's a blow-by-blow of what happens.
    ...
  2. There is no central point. Just stickied threads...

    There is no central point. Just stickied threads and helpful people like me.

    Community Edition explanation

    Experimental build explanation

    Current reason why there is an experimental version.
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    I'll do it tomorrow. It's about time for tubby...

    I'll do it tomorrow. It's about time for tubby bye-bye for me, or I won't get up all sparky for another 5:30 start.
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    Okay, it's 20.42 MB in total... which apparantly...

    Okay, it's 20.42 MB in total... which apparantly exceeds the forums maximum attachment size. Le sign. So I've uploaded the version I've tried to Steam-ify here. It's all the files and the fancy...
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    The Lore+ mod is sitting on the forum downloads,...

    The Lore+ mod is sitting on the forum downloads, but when I get home I'll snag the fancy graphic I did as well and package both up.
  6. Not in steamapps, no. I do have older copies, but...

    Not in steamapps, no. I do have older copies, but I'm certain the only copy I have of 1.51 is in steamapps.
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    I've been trying to upload Lore+, but I'm not...

    I've been trying to upload Lore+, but I'm not getting anywhere. It keeps saying there's an error while trying to publish or something like that. I've got everything right on my end.... I think.......
  8. Dear everyone. Please keep your disagreements...

    Dear everyone.

    Please keep your disagreements civil.

    Love,
    Max
  9. [Ex 1.51. Modding.] Mods aren't appearing on the mod launcher

    I've tried installing the soviet weapons pack and my Lore+ mod. The mod install button tells me the mod is successfully installed, but neither appears in the left-hand screen, which I presume it...
  10. Savegame? I'll try and replicate it on my...

    Savegame? I'll try and replicate it on my computer.
  11. Yes, that's the one. I'm not at my computer, so I...

    Yes, that's the one. I'm not at my computer, so I can't answer your second question, but I have no idea what the percentage chance of a unit being equipped with one weapon over another is.
  12. 1) Yes. The value is in gameconfig I believe. ...

    1) Yes. The value is in gameconfig I believe.

    2) No.

    3) Yes. There are examples of how to do that in aiprops. Or at least, there *were* examples.

    4 Well.... sort of. Make two research...
  13. There's a toggle in config or gameconfig which...

    There's a toggle in config or gameconfig which sets percentages to flat costs, but you can't set it to percentage plus flat cost.
  14. I'm getting some improved graphics done, as I'm...

    I'm getting some improved graphics done, as I'm not entirely happy with the current round. Thank-you for your comments. What specific changes did you make?
  15. Hmm... you can trigger a research topic with...

    Hmm... you can trigger a research topic with another research topic, a non-gc ufo datacore or a completed non-gc mission type (using mission_researches.xml).
  16. I'm pretty certain the answer is in the scripts....

    I'm pretty certain the answer is in the scripts. I know that several of the manufacturable types were deliberately removed (extraterrestrials, vehicle weapons, aircraft weapons) before the release of...
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    I do that anyway. I think a lot of others do as...

    I do that anyway. I think a lot of others do as well.
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    As you envisage it, it's completely impossible....

    As you envisage it, it's completely impossible. An analogue would be possible through a cyborg-style armour. That's something that kabill has already done. But the armour can be taken off.
  19. All version of CE from 0.27 here...

    All version of CE from 0.27 here
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    Sticky: StK, I think you're going to be disappointed on...

    StK, I think you're going to be disappointed on the "real life" aspect. It's going to be a sci-fi game. I would suggest looking at the other threads as well.
  21. Seems an awfully low amount of money they're...

    Seems an awfully low amount of money they're asking for. I mean, I appreciate that there's something you can actually see and try before opting to pledge, but it still seems very low.
  22. Yes. In fact, manufacturing aicraft weapons was...

    Yes. In fact, manufacturing aicraft weapons was originally part of the game. A common strat of the time was to fly with a sidewinder and a manufactured missile. You'd fire the sidewinder to force the...
  23. I had never tried this myself, but I know a...

    I had never tried this myself, but I know a modder who did and I looked at his work. The answer to questions 1 is yes, I believe so, but you must do it in a long manner.

    Take a look at this:


    ...
  24. That's good to know. Glad you've finally fixed it!

    That's good to know. Glad you've finally fixed it!
  25. Understand that I haven't got XNT on my copy at...

    Understand that I haven't got XNT on my copy at the moment as it's a mess of unfinished mods. Let's have a think.....

    Aha! I remember a guy by the name of aajs who had the same kind of problem....
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