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Type: Posts; User: Safe-Keeper

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  1. Replies
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    Personally, I find the main "problem" with sniper...

    Personally, I find the main "problem" with sniper rifles is that the maps simply aren't big enough for me to need them; machine guns and other medium-range weapons can hit aliens just fine, and

    I...
  2. I hear Silent Hunter 5 isn't that bad with all...

    I hear Silent Hunter 5 isn't that bad with all the patches and a couple good mods, but then again, I haven't bothered to pick it up again to find out since I bought it, briefly tried it, and left it...
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    As Chris says, I'd rather the crashes be fixed. I...

    As Chris says, I'd rather the crashes be fixed. I don't experience frequent lock-ups or crashes myself, which logically means it's a "local" problem only experienced by some people. I've got no...
  4. Sticky: Soldiers should be immune to blindingly bright...

    Soldiers should be immune to blindingly bright lights and unbearably loud bangs because... they come from a friendly source?
    Er, no.
  5. The way I see it, as another poster said, a...

    The way I see it, as another poster said, a projectile is a projectile. When a soldier is "suppressed", he is experiencing munitions flying past so close to his head that he's finding it wisest to...
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    Sticky: This applies to all aircraft? Wonderful. I hate...

    This applies to all aircraft? Wonderful. I hate how you so often don't have much combat time even though you're intercepting a UFO very close to your base. Thumbs up :) !

    Also agree with Spike,...
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    Haven't unlocked the later landing craft, but at...

    Haven't unlocked the later landing craft, but at least the Chinook has three exits, so you shouldn't be "pinned" inside your craft unless you pretty much decide to. Be glad it's not the OG and its...
  8. So streamlining is bad because it might makes...

    So streamlining is bad because it might makes people ask for more stremlining? I don't agree with that.

    I don't follow, and I think you might have misunderstood my original post. I'm not proposing...
  9. I'm not sure if I understand your point. The game...

    I'm not sure if I understand your point. The game is doing nothing for me, I'm still opening the intercept window, choosing planes, and selecting a target. The only difference is I only need to do so...
  10. A "Launch when able" command? Also, interceptor status icons in geoscape

    Just a suggestion, is it possible to add an "Intercept when able" command to the game? That is, that I pick three interceptors, and they launch simultaneously when all three are done refuelling,...
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    Only read four pages, but support Chris' idea as...

    Only read four pages, but support Chris' idea as it stand so far. In fact, I find it ingenious. Either try to do a crash site and get research items, points, experience and so on, or skip it and get...
  12. Actually, I like the idea of this kind of...

    Actually, I like the idea of this kind of cautionary messages. For example, if you're building too much and at risk of suffering economically due to high upkeep costs, or if you're at risk of hitting...
  13. Agree the Command Centre should be placeable....

    Agree the Command Centre should be placeable. Yes, this leads to "better" placements, but well, that's kinda the whole idea.

    Well, yes, there are things you figure out quickly. Doesn't mean they...
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    That's your answer right there. "Beta", or "not...

    That's your answer right there. "Beta", or "not done" means "lacking features and placeholders, and various quirks in terms of gameplay and balance". If it was finished and polished, the game by...
  15. Again, you seem to be taking your own impression...

    Again, you seem to be taking your own impression and applying it to "everyone else". You lump "newer players" into one homogenous group and expect them to dislike this feature.

    For some...
  16. I hate to say this, but: please don't assume...

    I hate to say this, but: please don't assume everyone else thinks the way you do. I personally liked the "mystery" of the X-Com tech tree, and how you didn't know what was around the next corner when...
  17. Absolutely a good point, but but even so, the...

    Absolutely a good point, but but even so, the first terror missions come at a time when the player has zero chance of having such coverage.
  18. I think he knows that and is asking the question...

    I think he knows that and is asking the question because he wants to know if anyone can mod these things in :P .
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    The UFO in the first picture looks a bit...

    The UFO in the first picture looks a bit "static", perhaps you could try to give it a bit of motion blur or something :) ?
    Second image looks absolutely stunning, though!
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    Wouldn't mind the chopper being "transparent",...

    Wouldn't mind the chopper being "transparent", myself, or at least, if your soldiers could look out the windows. No need to be able to shoot through, your troops should be fairly safe one inside the...
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    I, too, wouldn't mind at least pilot face...

    I, too, wouldn't mind at least pilot face pictures rather than just faceless fighters, I suppose, but I agree there might not be a good way to implement pilots gaining experience. Which is in a way a...
  22. Agree.

    Agree.
  23. In my only base defense mission (v19), the aliens...

    In my only base defense mission (v19), the aliens rushed forward, sometimes running past my soldiers, but did little in the way of actual shooting. Was a weird experience :D .
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    Love both the music and the artwork (the latter...

    Love both the music and the artwork (the latter reminds me of World in Conflict's art approach, which, incidentally, also received mixed reviews :P ), personally. I suppose it's a matter of taste....
  25. I love posts like these. They're a great jump-off...

    I love posts like these. They're a great jump-off point for discussions on all sorts of things and they always make me think. My two cents, having played the game for a relatively long time (though...
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