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  1. Could he have been injured when the Fusion...

    Could he have been injured when the Fusion Grenade upgrade finished and returned to duty afterwards with the old grenade still in his possession for example?
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    Sticky: Multiple objectives do add a lot more interest to...

    Multiple objectives do add a lot more interest to a game and should definitely be seriously considered.
    Even having multiple levels of success in a mission can be good. For example wipe out all...
  3. I quite like the way Mordheim seems to be...

    I quite like the way Mordheim seems to be handling movement for your warband members.
    Each character has their movement distance displayed by a circle on the ground centred on their starting...
  4. I especially liked the reaction to the minor...

    I especially liked the reaction to the minor misfire in the first video, around 16:40 in.
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    I understand, I was trying to use the image as a...

    I understand, I was trying to use the image as a basic example again and clearly failed :p I blame too many long shifts and the brain ache that comes from them!
    I was trying to show that it looks...
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    However as Chris said above if you give that...

    However as Chris said above if you give that weapon all the time in the world to aim while retaining pin point accuracy then the first shot will not miss which completely removes that potential...
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    Sniper rifle was just used as a generic term for...

    Sniper rifle was just used as a generic term for a scoped rifle and doesn't cover every potential option for barrel length, scope option etc etc, but then it was never meant to. It was supposed to...
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    Don't see why not. You can set a production job...

    Don't see why not. You can set a production job to create pretty much every item in the game so I don't see why the alloys would be exempt from that.
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    You can delete attachments through your settings...

    You can delete attachments through your settings page.
    Click settings at the top of this page, click attachments in the left hand menu, select the one you want rid of from the list and then hit the...
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    For the same reason you wouldn't use a shotgun at...

    For the same reason you wouldn't use a shotgun at long range, the system shows that the shot would be inaccurate. I am not suggesting this should be modelled exactly as it would be in an fps game but...
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    I would be interested to know what sort of...

    I would be interested to know what sort of battlefield scale you are considering for this game as I think it does have an influence on the accuracy system you are prototyping here.
    As thixotrop and...
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    Apologies, I misread the original post where you...

    Good point. But it largely depends on the numbers. I wasn't thinking opening should be as costly as to make a significant difference in reaction fire scores.[/QUOTE]
    Apologies, I misread the...
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    Anything below 100% accuracy leaves you with a...

    Anything below 100% accuracy leaves you with a chance of missing and damaging the vehicle. That would only be the case if the chance of hitting any prop in the line of fire is also ignored so your...
  14. Just need to locate it in your...

    Just need to locate it in your user/documents/xenonauts folder and then use the attachment feature of the forum to upload it.
    To add an attachment go to advanced when creating a new forum post, the...
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    Some more information would be useful. What...

    Some more information would be useful.
    What version are you playing, do you have any mods installed etc.
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    I don't really mind the suggested change but I...

    I don't really mind the suggested change but I also don't mind the current system. I don't use door spamming so it isn't an issue to me and I don't really care if someone else wants to abuse the...
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    Well technically it wouldn't be unique as TFTD...

    Well technically it wouldn't be unique as TFTD has already done it... ;)
    A new version could be interesting though. A lot more work would be needed than a TFTD style reskin. For example allowing...
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    It should be taken into consideration then...

    It should be taken into consideration then discarded. Realism doesn't always equal good gameplay and I am not even convinced about the realism part.
    If tanks can hit any human sized target...
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    Link it to daytime missions. If you want to avoid...

    Link it to daytime missions. If you want to avoid camping Reapers you have to risk a night mission where they are more active :p
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    Length of animation in milliseconds divided by...

    Length of animation in milliseconds divided by number of frames? Or length in seconds divided by number of frames multiplied by 1000.
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    Yes, that was why I mentioned that in my post ;)

    Yes, that was why I mentioned that in my post ;)
  22. That is quite possible. The AI settings for...

    That is quite possible. The AI settings for maximum range and so on may be overwritten by the weapon range. Or it is possible that the accuracy falloff and threshold is enough to make that an...
  23. I don't mind a small chance of surviving, just...

    I don't mind a small chance of surviving, just adds to the soldiers story, something he can tell the others back at base :p

    The next concern is does the zombify ability work at all with a ranged...
  24. The 0% chance to hit would only prevent the alien...

    The 0% chance to hit would only prevent the alien from firing because it is below the threshold. It is basically the same as having 50% chance to hit with a 51% threshold. The alien AI checks chance...
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    Well if it works then that's all that matters to...

    Well if it works then that's all that matters to be fair.
    The frametime looks to be milliseconds to me but I think all of the GH animations use frametime 50 anyway so I doubt it matters if it is not...
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