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Type: Posts; User: Max_Caine

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    I saw IGN's big E3 segment with XCOM 2 and all I...

    I saw IGN's big E3 segment with XCOM 2 and all I could think was "detection auras? Oh dear....". *sigh* at least it's an improvement on the previous. And dat Final Fantasy VII remaster! The Game That...
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    A turn based Horde mode! Sounds fun!

    A turn based Horde mode! Sounds fun!
  3. Hi! I'm sorry to hear you're having trouble with...

    Hi! I'm sorry to hear you're having trouble with the mod. Could you tell me what you mean by "inital reasearch?". There are several independant lines of research in GD. Which one did you try out?
    ...
  4. Hi folks, the update for the Andron Analysis has...

    Hi folks, the update for the Andron Analysis has been ready for a while now. Henry's done some great artwork for it but I haven't been able to get in front of my home computer for over a week now....
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    1.59 addresses several issues with AI hangs....

    1.59 addresses several issues with AI hangs. Where did you buy it from? All platforms that Goldhawk sells across should be updated with the latest version.
  6. GoG does offer digital extras... although those...

    GoG does offer digital extras... although those tend to be things like avatars, pdfs, artwork and suchlike. Never known them to offer an earlier "legacy" version of a game.
  7. I took a smoke grenade, then swapped the particle...

    I took a smoke grenade, then swapped the particle type for this. That way I can fiddle about with the registration point co-ordinates. Frustratingly, it was working correctly when the concentric...
  8. If anyone else is willing to paste this particle...

    If anyone else is willing to paste this particle effect into something that goes boom and take a look to see if it blows up for them, I'd appreciate it!

    Sonic Boom!
  9. Unfortunately, that didn't seem to work. EDT:...

    Unfortunately, that didn't seem to work.

    EDT: What is interesting is that it's still the same blown-up size. But I can't figure out how it's doing it - the actual size of the rings is much smaller.
  10. Does anyone have much experience with particle effects?

    I'm trying to make an interesting explosion today, and it's driving me nuts. All it is - or at least, all it should be - is a series of concentric circles rippling out from a central point. After...
  11. Anyone that complains Xeno is too hard, I'll be...

    Anyone that complains Xeno is too hard, I'll be sure to push them here!
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    Trying to warp the general-purpose way soliders...

    Trying to warp the general-purpose way soliders are made and level up into a class-based system won't work - drages doesn't have the flexibility necessary to impose class-based limits. Really and...
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    This is a subject which has previously been...

    This is a subject which has previously been discussed to death. The end of the discussion was that there are far more people who don't care then there are who do.
  14. There's no way to make one.

    There's no way to make one.
  15. #Note to self, make Drone Strike playable again#

    #Note to self, make Drone Strike playable again#
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    This is the way a bug becomes a feature! :)

    This is the way a bug becomes a feature! :)
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    From a narrative perspective, you could label...

    From a narrative perspective, you could label them as refits - the purchase of the craft plus appropriate modifications to combat spacecraft.
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    Well, if Solver says it is, then it must be.

    Well, if Solver says it is, then it must be.
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    Hypervelocity still works, but remember it messes...

    Hypervelocity still works, but remember it messes up accuracy calculations. Projectiles with the hypervelocity tag will cause damage to any prop they interact with. If a hypervelocity projectile does...
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    isHeavy drops accuracy by half if you move. And...

    isHeavy drops accuracy by half if you move. And yes, I believe strengthLimited does as you describe.

    EDIT: In one of my older mods, I used isHeavy to simulate arms which require some kind of a...
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    We know that the AI can reason out which target...

    We know that the AI can reason out which target to shoot at. It can determine whether a target is flanked, whether it should shoot because friendlies are in the way, if the target is already wounded,...
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    Could you use MinimumAccuracy instead of setting...

    Could you use MinimumAccuracy instead of setting a minimum to-hit trigger a step up from snap to a higher level of shot? So the preference is always for snap, but it will step up if it can't make the...
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    I've only really used the vanilla settings, so...

    I've only really used the vanilla settings, so based on my experience with vanilla settings you have to consider a variety of factors.

    The primary factors are MinimumAccuracy and the type of shot...
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    MinimumAccuracy is alterable in aiprops. Remember...

    MinimumAccuracy is alterable in aiprops. Remember that aliens only fire burst or snap shots, so MinimumAccuracy always takes its queue from the two least accurate grades of shot an alien can fire....
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    Khall's mod...

    Khall's mod. This adds new faces. So it is a mix of old and new faces.
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