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  1. Replies
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    In XCOM, the drawback of a sniper rifle (barring...

    In XCOM, the drawback of a sniper rifle (barring special skills) is that you can't move before shooting.
    That neatly models that aiming a long rifle with a scope is generally slower.


    I'm no...
  2. Thread: "Officer" System

    by Gazz
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    Not all kinds of effects / actions are suited for...

    Not all kinds of effects / actions are suited for the telepathic upload system. =)


    Some things that would work more like passive boni...

    Directing fire.
    The officer "marks" one enemy for...
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    Word! IMO the perceived "TU issue" is actually...

    Word!

    IMO the perceived "TU issue" is actually something entirely different so I'm not posting it in the (rather one of the two =) "TU topics".


    Movement under fire

    XCOM feels so much like...
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    That's like ancient X-COM's "cheat" mechanic of...

    That's like ancient X-COM's "cheat" mechanic of the aliens seeing you on turn 50 or somesuch.


    How about... enemy soldiers can be observed to pull out their walkie talkie every few turns to give...
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    Sticky: That has nothing to do with the move-action...

    That has nothing to do with the move-action system.
    Aliens (on higher diff levels) are accurate and will kill your soldiers if they don't stay in cover. If you try flanking then the tiny sight...
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    I like that. Pick a scope and do it well. Trying...

    I like that.
    Pick a scope and do it well. Trying to do too much (large teams and extensive customisation) only ends up in micromanagement hell. =)
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    That's where my avatar is from. The Evil Alien...

    That's where my avatar is from. The Evil Alien Barn.
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    Aliens can attack you without requiring LOS (with...

    Aliens can attack you without requiring LOS (with psionics) while you cannot fight back.

    Arguably that's cheating but if you're not cheating, you're not trying hard enough. =)
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    Intention: Create a plasma weapon that at...

    Intention:

    Create a plasma weapon that at least borderline resembles an actual plasma weapon.

    The plasma blob supposedly cools while airborne so damage is reduced by distance.

    If impacting...
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    @ omglaserspewpew You might like [MOD WIP]...

    @ omglaserspewpew

    You might like [MOD WIP] Asymmetric Weapons Tech with Plausible Advanced Ballistics.

    While I would prefer something like this as part of the vanilla game, I also know that...
  11. Yeh, I'd personally have placed the mag a little...

    Yeh, I'd personally have placed the mag a little further back but then again... it's just a bitmap.
    You can change it if you don't like it. =)
  12. I don't think you hold it. You rather hold on to...

    I don't think you hold it. You rather hold on to it. =P

    But seriously - it's a basic bullpup design. A bit short for the off hand but workable. Perfectly justified by Rule Of Cool. =P
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    I'm not saying that it's noticeably easier to...

    I'm not saying that it's noticeably easier to evade a 1000m/s bullet at close range - this was just a possible way to differentiate weapon tiers with an explanation that would at least sound somewhat...
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    XCOM:EU uses very small small magazines and...

    XCOM:EU uses very small small magazines and firing burst (suppression) leads to a lot of time-consuming reloading. It works.

    Detection mechanics would also be an option. The more often you shoot,...
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    The OP's tone is a bit over the top but it...

    The OP's tone is a bit over the top but it succeeded in getting some responses so it probably was intentional. =)

    And the suggestion / complaint wasn't to have a single OP weapon.
    He criticised...
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    Instead of exploiting the strength stat you can...

    Instead of exploiting the strength stat you can save yourself a lot of boring repetition - at least for your custom mercs - if you edit the INI file and assign yourself more points.
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    You mean like this one...

    You mean like this one? =)
  18. Thread: Mod etiquette

    by Gazz
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    If you want to avoid a flame war, you ask. First....

    If you want to avoid a flame war, you ask. First. =)

    A side benefit of that is that there's a chance you'll actually get some support or creative feedback that way.

    With my X3 scripts/mods I...
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    So the mod becomes pointless when the Hyperion...

    So the mod becomes pointless when the Hyperion rolls around? Why?

    I suggest adding a "Scout Scimitar".
    When you have researched the Hyperion, the Scout Scimitar becomes researchable. That is then...
  20. Wow. You sure know how to make a mess! =P

    Wow. You sure know how to make a mess! =P
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    Looks legit.

    Looks legit.
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    If I was stranded on an alien planet full of...

    If I was stranded on an alien planet full of warlike sentients, I would so pretend to be a nice alien while waiting for my version of special forces to get me out of there.
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    You could do a series of mods and "upgrade" them...

    You could do a series of mods and "upgrade" them (as above) every few weeks or so, basically claiming a top 5 slot in the "Best Xeno Mods" for eternity.

    Another approach:
    Giving the male soldiers...
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    I already suggested that but would be listen to...

    I already suggested that but would be listen to reason? Noooooo!
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    Assuming you mean the v1.13 "patch": Enemy...

    Assuming you mean the v1.13 "patch":

    Enemy units in JA2 move around the strategic map just the same as you do.
    They can reinforce sectors where you attacked and partially wiped them out or...
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