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Type: Posts; User: Akavit

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  1. Replies
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    Hmm. Regarding door abuse, I think it would work...

    Hmm. Regarding door abuse, I think it would work better to have it take 6 AP to open the door and 15 to close it.
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    If that is the case, it would be handy if the...

    If that is the case, it would be handy if the AI's distance calculations for triggering aggression were done as percentages of the total sight range instead of using hard numbers.
  3. I know. I've used them in a terror mission to...

    I know. I've used them in a terror mission to get some badly needed light close to the aliens. They aren't very good for this purpose though. They are heavy weapons, slow to fire and have very...
  4. Incendiary rounds in X-Com were perfect for...

    Incendiary rounds in X-Com were perfect for lighting up the night missions. It would be nice to have some.
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    This is kind of the point. Preventing a problem...

    This is kind of the point. Preventing a problem is usually better than fixing one. If getting rookies up to a decent level is faster, it's no longer necessary for players to send the same squad on...
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    Yes, Stellar Rat did say it first. I only read...

    Yes, Stellar Rat did say it first. I only read the first page before making my post though so I missed his input on that topic. All I can say is that great minds think alike.

    I can't remember...
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    If I remember correctly, people have managed to...

    If I remember correctly, people have managed to complete the final mission in X-Com with all rookie squads. That means while it was a hard game, it wasn't mandatory to have veteran squads to compete...
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    If losing an aircraft is an automatic endgame...

    If losing an aircraft is an automatic endgame event then the aircraft should simply be cheaper. If cheap aircraft seem strange because they are cheaper than vehicles I think the vehicles are likely...
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    This sort of mod is pretty much what I planned to...

    This sort of mod is pretty much what I planned to do myself when the game is complete and I start my first real play-through. After playing other games such as Silent Storm, Jagged Alliance, Wages...
  10. They've finally updated their website with some...

    They've finally updated their website with some new images plus a new release date. No doubt the release date will be missed but apparently they are still working on the project.
    ...
  11. It helps the game a lot to play it with the...

    It helps the game a lot to play it with the Grayfiend mod. That puts the setting back on earth plus adds a lot of extra content and gameplay options.
  12. Thanks for the tip. I will have to give it a try.

    Thanks for the tip. I will have to give it a try.
  13. Speaking of ET... Grayfiend just released his...

    Speaking of ET...

    Grayfiend just released his latest version of the UNIMod for the game. I played it last night and the game is starting to balance out nicely now. He's also just a couple...
  14. I've done two terror missions at night thus far...

    I've done two terror missions at night thus far and I agree that two flares per soldier isn't cutting it. I was lucky in the first mission that the aliens were missing me and that I killed them all...
  15. [v18.2 - Geoscape] Cannot Redirect Chinook in Flight to New Target

    A couple times while playing the aliens launched a terror mission while I was flying my Chinook to a downed alien ship. I tried switching the dropship's target to the terror site but when I selected...
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    I thought it was released over a year ago. ...

    I thought it was released over a year ago.

    Just shows how much attention I've been paying to it.
  17. Replies
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    I'm doing most of my alien killing with sniper...

    I'm doing most of my alien killing with sniper rifles, machine guns and rocket launchers. Rocket Launchers are the primary weapon of choice. Whenever I spot an alien I simply try to blow it away...
  18. Okay. I'm just wondering why it's even in at all...

    Okay. I'm just wondering why it's even in at all if that is the case. Unlike most other facilities, there's no real choices to make here. Defense systems, hangers, living quarters, labs and...
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    I'm using them now and they seem to work for me....

    I'm using them now and they seem to work for me.

    Thanks.
  20. Replies
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    In UFO ET I used pistols quite a bit because...

    In UFO ET I used pistols quite a bit because soldiers got a move bonus if they didn't have a rifle in their inventory. Heavy weapons gave a move penalty to soldiers even if the weapon was in the...
  21. General Stores? How Much Storage Do They Actually Provide?

    I see that the general stores facility is in Xenonauts but I'm having difficulty determining what it is exactly that it does. I would assume that one is needed before items can be purchased or...
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    Hopefully the flamer gets in eventually because...

    Hopefully the flamer gets in eventually because incendiary ammo was always my favorite in XCom regardless of its relative lack of effectiveness.
  23. I too would appreciate being able to see what...

    I too would appreciate being able to see what roles each soldier has in the dropship equip screen. I spent some time the other day creating a specialized role for the men I wanted to have secure the...
  24. [v18.2 - Ground Combat] Crash to Desktop When Equipping Civilian Ballistic Shotgun

    I was playing a ground mission on a farm map and put a ballistic shotgun from a dead farmer into one of my soldier's hand slots. When I tried to leave the inventory screen it crashed to the desktop.
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    I thought I'd read that the autoupdater files...

    I thought I'd read that the autoupdater files were updated to v18. Am I mistaken on that? Desura informs me I'm up to date and I've got v17.91 showing in my launcher. I'm also getting hay bales in...
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