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Type: Posts; User: Akavit

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  1. I don't know what the oldest strategy game is but...

    I don't know what the oldest strategy game is but I did play a turn-based western gunfight game on the Apple II a couple times. Must have been around 1989 and it was copyrighted in 85. Pretty...
  2. Korean spam bot? As far as greatest turn-based...

    Korean spam bot?

    As far as greatest turn-based games, I'd give second place to Silent Storm. It was a great game with many mechanics yet to be surpassed by new games but it did have a major few...
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    Mine just showed up yesterday as well so it must...

    Mine just showed up yesterday as well so it must be normal for USA delivery. Unpacked it but haven't sat down to look at it yet.

    So now I've got 3 digital copies of the game and one DVD as a...
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    I'd call the player avatar a squad leader or...

    I'd call the player avatar a squad leader or commander based upon the description given. It makes sense that the commander of the team gets information direct from HQ then passes orders to the team....
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    This is the only objection I've seen up to now...

    This is the only objection I've seen up to now that could pose a problem. Most games that use initiative systems don't have much long distance movement.





    This could actually work really...
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    Deleted accidental double post.

    Deleted accidental double post.
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    I like the way the move system is being proposed....

    I like the way the move system is being proposed. Being able to move first then shoot or shoot first then move sounds good and avoids the move-shoot-move scenario.

    I'm uncertain if there's an...
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    Well the game I referenced doesn't have many 4x4...

    Well the game I referenced doesn't have many 4x4 battles. The player party can get up to 8 characters and it's not uncommon to fight battles with over a dozen enemies. Some of the bigger encounters...
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    I'm a fan of having most enemies already present...

    I'm a fan of having most enemies already present on the map and avoiding weird auto-spawn systems so this sounds pretty good. Getting into detail, consider the possibility of modifying the reaction...
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    You'd have to play the game to get the feel but...

    You'd have to play the game to get the feel but it did work well and that's not just my opinion. It's a pretty universal opinion amongst buyers of that game.

    There was an added layer of...
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    I mentioned it on the other thread but will say...

    I mentioned it on the other thread but will say it again here since it's on topic. If you haven't already, you should check out Temple of Elemental Evil. It uses an older version of the DnD system...
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    One of the best action systems I've seen was...

    One of the best action systems I've seen was implemented in Temple of Elemental Evil. A player basically got two actions. One attack/inventory action plus one move action or two move actions if...
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    I haven't played vanilla so I can't be certain...

    I haven't played vanilla so I can't be certain it's not an XNT thing but all soldiers have a chance of being alive at the end of a mission if they are on the dropship. The ones that are knocked out...
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    It is definitely built around taking casualties. ...

    It is definitely built around taking casualties. You can lose an entire squad and still come back for another fight. However, this doesn't mean that each squad member isn't important. They are -...
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    First of all, though I'm playing the XNT mod, I'm...

    First of all, though I'm playing the XNT mod, I'm pretty sure that losing 6 men in half a month is not close to game over even in vanilla. Seems pretty normal. If you can at least recover some tech...
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    That's one reason I never play games with...

    That's one reason I never play games with enforced ironman mode turned on anymore. If I run into something I consider a bug or a flaw in the game I'll reload (and all games have some pretty bad...
  17. I forget but think I did make minor adjustments. ...

    I forget but think I did make minor adjustments. Perhaps I should just do a major nerf to the weapon stats and see if I can notice any effect at all. I might just be over-estimating the impact of...
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    Weaponized Nano-bots deployed by grenades or...

    Weaponized Nano-bots deployed by grenades or rocket launchers. These are engineered to target alien biology but are harmless against non-organics or humans. They have a cloud effect that slowly...
  19. Accuracy Modding for Long Range Combat - Need Aliens to Miss more.

    First of all, I'm playing with the XNT mod at the moment in case it makes any difference for modding purposes.

    I've increased the viewing distance for all units and the AI trigger range in order...
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    Haven't played the latest build yet so perhaps...

    Haven't played the latest build yet so perhaps this is already in.

    1. Make the flamethrower mechanics available to modders.
    2. Option to let fires spread to nearby tiles if flammable or...
  21. In my experience, most mods aren't nearly as good...

    In my experience, most mods aren't nearly as good as the original game. However, with any game that has a healthy modding community, there is always at least one mod project that provides huge...
  22. Thread: Zerg Rushes

    by Akavit
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    Zerg rushes would be the most effective if they...

    Zerg rushes would be the most effective if they happened only about 1% of the time. The idea is that they are rare enough that the player never really expects them but frequent enough that they...
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    Now that Xenonauts has been released, who wants...

    Now that Xenonauts has been released, who wants to bet the game is a hot seller for 2014?
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    My face is in the backer pool. If you see a face...

    My face is in the backer pool. If you see a face that looks like Bruce Lee, Schwarzenegger, Rambo, Chuck Norris, Einstein, Tesla and DaVinci rolled into one it has to be me.
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    Congratulations. I was here early on but dropped...

    Congratulations. I was here early on but dropped off as the game started to become more complete. Lacking time for serious bug-testing, I chose to stop playing so the content would be fresh and the...
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