Search:

Type: Posts; User: Gauddlike

Page 1 of 20 1 2 3 4

Search: Search took 0.13 seconds.

  1. Replies
    76
    Views
    1,467

    Sticky: The shots don't matter. To use your top...

    The shots don't matter.

    To use your top picture as an example if you aimed at the person in the middle with an assault rifle burst but two shots hit soldier A and the third hits the ground by...
  2. Replies
    42
    Views
    2,521

    That's the point of the experimental builds and...

    That's the point of the experimental builds and why they are voluntary.
    Changes will be made that throw out the balance or alter features in a way that is less than ideal.
    When the new UI gets...
  3. Replies
    42
    Views
    2,521

    You could probably change/blank out the icon. I...

    You could probably change/blank out the icon.
    I reckon the lettering is hard coded though as I can't find any images or anything for that part.
    It's an odd combination if so, three easily editable...
  4. Replies
    42
    Views
    2,521

    Ah ok turns out that they actually already did...

    Ah ok turns out that they actually already did that so you can change your own hidden movement overlay to whatever you want as long as it matches the dimensions of the existing one.
    Here is a quick...
  5. Replies
    42
    Views
    2,521

    A quick fix might still be changing the...

    A quick fix might still be changing the hiddenmove.jpg that the game looks for to hiddenmove.png.
    Then you could add a transparency to however much of it you want and everyone could have it their...
  6. I have to say I don't really understand the...

    I have to say I don't really understand the argument about the HM screen preventing you seeing what is going on around your soldiers.
    At the end of any turn I am likely to have one of a possible 16...
  7. Replies
    9
    Views
    256

    The MG should have reaction fire. It has a...

    The MG should have reaction fire.
    It has a negative modifier to reactions though so it will fire less often than a lot of other weapons.
    It is also still bugged as far as I know so it will only...
  8. Farmers won't get laser weapons, just the actual...

    Farmers won't get laser weapons, just the actual military npc's.
  9. Replies
    38
    Views
    797

    Sticky: The only reason I suggested the reduced impact...

    The only reason I suggested the reduced impact over the faster ticker is that for some reason I feel that it has less impact on balance than faster ticker speeds.
    I know it has basically the same...
  10. Well hopefully there will be enough maps in...

    Well hopefully there will be enough maps in future versions that getting the same map enough to learn it by heart shouldn't happen.
  11. Replies
    3
    Views
    75

    Right click the grenade slot. You will get a...

    Right click the grenade slot.
    You will get a list of all the grenades you are carrying to choose from.
  12. Sticky: Many of the higher rank enemies are actually...

    Many of the higher rank enemies are actually wearing more visible armour, or in the case of Androns are physically a little larger.
    It might not be easy to tell because of the size of the sprites...
  13. Replies
    76
    Views
    1,467

    Sticky: I thought that was how much of the suppression...

    I thought that was how much of the suppression was removed at the start of your turn.
  14. Well the game is initially being balanced at...

    Well the game is initially being balanced at around 50 ground missions per play through.
    There are also planned to be a lot more maps than that at release so the issue should be smaller.

    I agree...
  15. Replies
    38
    Views
    797

    Sticky: I think the easiest change and the one that feels...

    I think the easiest change and the one that feels closest to the same sort of adjustment is to increase the starting ticker value a little.
    I would also consider reducing the amount the player could...
  16. Replies
    10
    Views
    230

    I was working on the assumption that something a...

    I was working on the assumption that something a little lower tech would be used.
    And that it would be in mod territory rather than vanilla.

    For example a couple of flybys from a small fast...
  17. Replies
    10
    Views
    230

    You could simulate something if you had access to...

    You could simulate something if you had access to the roll the game makes for enemies injured/killed in the crash.
    Your close air support could be attached to your dropship in a squadron and if it...
  18. It has been suggested at least once, Chris wasn't...

    It has been suggested at least once, Chris wasn't interested sorry ;)
  19. Replies
    38
    Views
    797

    Sticky: I never claimed that the geoscape shouldn't be...

    I never claimed that the geoscape shouldn't be touched, I just suggested that any changes made should maintain the atmosphere of the game.

    Adding extra enemies, tweaking damage so on wouldn't...
  20. Replies
    9
    Views
    150

    It would just use the existing vault animation as...

    It would just use the existing vault animation as it is the same action.
    The game doesn't know or care if you are vaulting through a window or over a fence.
    When you move over an object that has...
  21. Replies
    9
    Views
    150

    You can vault in through windows if you set them...

    You can vault in through windows if you set them in the spectre.
    Because of the way the sprites work though your soldier will not be able to be drawn inside the window frame so there is a lot of...
  22. Sticky: Just as an aside on the grenade range thing can...

    Just as an aside on the grenade range thing can the ranges be set individually?

    Just wondering if it would be possible to allow flares to be thrown further than offensive weapons.
    Maybe the...
  23. Replies
    38
    Views
    797

    Sticky: I am not sure I want the experience to be...

    I am not sure I want the experience to be significantly different.

    If I am playing a game because of the experience but it just isn't quite challenging enough for me then I don't want the next...
  24. Just a couple of things you may have missed when...

    Just a couple of things you may have missed when writing up your experiences.

    You mention that pistols don't have a shield which is not always going to be the case.
    A combat shield is a planned...
  25. Replies
    38
    Views
    626

    But how would the enemy react to that? If it is...

    But how would the enemy react to that?
    If it is handled exactly the same as stepping out into a different tile and turning around then they will shoot you in that tile.
    If the player doesn't see...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4