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Type: Posts; User: Chris

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  1. Replies
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    Yup, I agree games with an Initiative system also...

    Yup, I agree games with an Initiative system also generally need a "wait" command if they're going to work properly.
  2. This is likely to be the file archiving we've...

    This is likely to be the file archiving we've done in the new build. Guess we'd best remove it for the Xenonaut soldiers then.
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    Thanks for pointing this out. I need to look into...

    Thanks for pointing this out. I need to look into why this is happening...it shouldn't be.
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    Yeah, they do. But it's easier to glance at your...

    Yeah, they do. But it's easier to glance at your soldier's rank than all six (?) stats. If your guy is a Colonel it's a fairly safe bet he'll have a better set of overall stats than a Private or a...
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    Yes, it appears there's some issues with V1.5 - a...

    Yes, it appears there's some issues with V1.5 - a lot of the X:CE fixes currently seem to be deactivated. I'll ask Giovanni to look into that, as it's probably an issue with the way the X:CE settings...
  6. It's fixed in V1.5 / X:CE.

    It's fixed in V1.5 / X:CE.
  7. This is likely to be the file archiving we've...

    This is likely to be the file archiving we've done in the new build. Guess we'd best remove it for the Xenonaut soldiers then.
  8. You're right. Thanks for letting us know.

    You're right. Thanks for letting us know.
  9. Yeah - you need to put the archived mod into the...

    Yeah - you need to put the archived mod into the /assets/mods/ directory and then it works fine. We'll probably add the Add Mod button back in shortly.
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    It's mostly because rank is used as an easy way...

    It's mostly because rank is used as an easy way of telling how experienced the soldier is in Xenonauts. I don't really see what is gained from a gameplay standpoint if you have to hire an additional...
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    If you've got X:CE 0.30 the corner shooting...

    If you've got X:CE 0.30 the corner shooting additions will already be in it.

    The game would probably work OK if you reinstalled the mod, but unfortunately it then wouldn't be much use for testing...
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    There's very little difference between this and...

    There's very little difference between this and X:CE except the new mod support (which is not fully operational due to the Steam Workshop download issue).

    Mostly we just need people to play it to...
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    Xenonauts V1.5 Experimental Released!

    Xenonauts V1.5 will be the final version of Xenonauts when it is finished. However, this release just marks the start of the testing process and it will almost certainly see several iterations before...
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    My bet is he won't survive ten missions unless...

    My bet is he won't survive ten missions unless you save-scum :)
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    No problem. Mailing those packages out was a...

    No problem. Mailing those packages out was a similarly cathartic experience for me if I'm honest; that was all my responsibilities on Xenonauts done and dusted after five years of work (I don't count...
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    Some other people have reported this. At this...

    Some other people have reported this. At this point I'm unsure which versions of the game have it fixed and which do not...

    Basically this is caused because the spectre for the final door in the...
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    He might be stuck in a vent I guess - try...

    He might be stuck in a vent I guess - try shooting them open and having a look.
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    Are you playing on Insane? There's damage numbers...

    Are you playing on Insane? There's damage numbers for every shot on Veteran and below, and Insane is basically only for people who really enjoy randomness or difficulty.
  19. Thanks.

    Thanks.
  20. Thread: "Officer" System

    by Chris
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    In that particular instance, having all units...

    In that particular instance, having all units have a minor action but having the officer provide a specific minor action to the team - i.e. "reload heavy weapon" - would probably work better. If he's...
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    So you did - that'll teach me to skim-read! ...

    So you did - that'll teach me to skim-read!

    As you say, I think that's probably just because most studios would be very reluctant to go toe-to-toe with Civ using similar mechanics and the same...
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    I did briefly consider doing a rip-off of Space...

    I did briefly consider doing a rip-off of Space Hulk (a la Alien Assault) using Predator teams vs Reapers in that exact setting.
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    Civ 5, Warlock 2: Eador, Age of Wonders 3,...

    Civ 5, Warlock 2: Eador, Age of Wonders 3, Pandora, Elemental: Fallen Enchantress, Endless Legend all spring to mind in the last couple of years. It's far from a monopoly - I think there's several I...
  24. Hmmm. OK, thanks for letting us know.

    Hmmm. OK, thanks for letting us know.
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    Thanks. This is the manual, not the quickstart...

    Thanks. This is the manual, not the quickstart guide, right?
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