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Type: Posts; User: Akavit

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  1. I forget but think I did make minor adjustments. ...

    I forget but think I did make minor adjustments. Perhaps I should just do a major nerf to the weapon stats and see if I can notice any effect at all. I might just be over-estimating the impact of...
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    730

    Weaponized Nano-bots deployed by grenades or...

    Weaponized Nano-bots deployed by grenades or rocket launchers. These are engineered to target alien biology but are harmless against non-organics or humans. They have a cloud effect that slowly...
  3. Accuracy Modding for Long Range Combat - Need Aliens to Miss more.

    First of all, I'm playing with the XNT mod at the moment in case it makes any difference for modding purposes.

    I've increased the viewing distance for all units and the AI trigger range in order...
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    1,720

    Haven't played the latest build yet so perhaps...

    Haven't played the latest build yet so perhaps this is already in.

    1. Make the flamethrower mechanics available to modders.
    2. Option to let fires spread to nearby tiles if flammable or...
  5. In my experience, most mods aren't nearly as good...

    In my experience, most mods aren't nearly as good as the original game. However, with any game that has a healthy modding community, there is always at least one mod project that provides huge...
  6. Thread: Zerg Rushes

    by Akavit
    Replies
    18
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    1,108

    Zerg rushes would be the most effective if they...

    Zerg rushes would be the most effective if they happened only about 1% of the time. The idea is that they are rare enough that the player never really expects them but frequent enough that they...
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    45,544

    Now that Xenonauts has been released, who wants...

    Now that Xenonauts has been released, who wants to bet the game is a hot seller for 2014?
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    2,153

    My face is in the backer pool. If you see a face...

    My face is in the backer pool. If you see a face that looks like Bruce Lee, Schwarzenegger, Rambo, Chuck Norris, Einstein, Tesla and DaVinci rolled into one it has to be me.
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    24,915

    Congratulations. I was here early on but dropped...

    Congratulations. I was here early on but dropped off as the game started to become more complete. Lacking time for serious bug-testing, I chose to stop playing so the content would be fresh and the...
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    10,947

    Hmm. Regarding door abuse, I think it would work...

    Hmm. Regarding door abuse, I think it would work better to have it take 6 AP to open the door and 15 to close it.
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    1,374

    If that is the case, it would be handy if the...

    If that is the case, it would be handy if the AI's distance calculations for triggering aggression were done as percentages of the total sight range instead of using hard numbers.
  12. I know. I've used them in a terror mission to...

    I know. I've used them in a terror mission to get some badly needed light close to the aliens. They aren't very good for this purpose though. They are heavy weapons, slow to fire and have very...
  13. Incendiary rounds in X-Com were perfect for...

    Incendiary rounds in X-Com were perfect for lighting up the night missions. It would be nice to have some.
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    This is kind of the point. Preventing a problem...

    This is kind of the point. Preventing a problem is usually better than fixing one. If getting rookies up to a decent level is faster, it's no longer necessary for players to send the same squad on...
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    1,741

    Yes, Stellar Rat did say it first. I only read...

    Yes, Stellar Rat did say it first. I only read the first page before making my post though so I missed his input on that topic. All I can say is that great minds think alike.

    I can't remember...
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    60
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    1,741

    If I remember correctly, people have managed to...

    If I remember correctly, people have managed to complete the final mission in X-Com with all rookie squads. That means while it was a hard game, it wasn't mandatory to have veteran squads to compete...
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    9,694

    If losing an aircraft is an automatic endgame...

    If losing an aircraft is an automatic endgame event then the aircraft should simply be cheaper. If cheap aircraft seem strange because they are cheaper than vehicles I think the vehicles are likely...
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    1,374

    This sort of mod is pretty much what I planned to...

    This sort of mod is pretty much what I planned to do myself when the game is complete and I start my first real play-through. After playing other games such as Silent Storm, Jagged Alliance, Wages...
  19. They've finally updated their website with some...

    They've finally updated their website with some new images plus a new release date. No doubt the release date will be missed but apparently they are still working on the project.
    ...
  20. It helps the game a lot to play it with the...

    It helps the game a lot to play it with the Grayfiend mod. That puts the setting back on earth plus adds a lot of extra content and gameplay options.
  21. Thanks for the tip. I will have to give it a try.

    Thanks for the tip. I will have to give it a try.
  22. Speaking of ET... Grayfiend just released his...

    Speaking of ET...

    Grayfiend just released his latest version of the UNIMod for the game. I played it last night and the game is starting to balance out nicely now. He's also just a couple...
  23. I've done two terror missions at night thus far...

    I've done two terror missions at night thus far and I agree that two flares per soldier isn't cutting it. I was lucky in the first mission that the aliens were missing me and that I killed them all...
  24. [v18.2 - Geoscape] Cannot Redirect Chinook in Flight to New Target

    A couple times while playing the aliens launched a terror mission while I was flying my Chinook to a downed alien ship. I tried switching the dropship's target to the terror site but when I selected...
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    I thought it was released over a year ago. ...

    I thought it was released over a year ago.

    Just shows how much attention I've been paying to it.
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