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PaladinF1

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  1. To be fair, I must correct myself, not psionics, only mind control breaks the game.
  2. V21 stable. Hard, Iron man (first game). Massive ship, caesans. Turn 2: 5 of 12 soldiers mind controlled, killed some others - gg. Someone please just tell developer of this game to play his own game a little. Game is completely broken by psionics. I think most people in this thread are talking about ships with 1 caesan leader with MC (it means 1 mind contol in 2 turns). Later you will face 3, even FIVE mind controled in turn (bravery means nothing, it don't protect at all, I don't know why someone write it helps. Aliens most likely take my most brave soldiers (70+)). Psionics have to be countered by training psionic-resistant soldiers, like in original game, where you was able to hire 100 people, make psi lab, find from them 10 with 80+ pri resistance, and after training them to elites from zero you will get 95%+ mind controll resistance. That's how it should be. Game is just broken now. Thanks for attention, just registered to post this. P.S. I've lost one of 2 my elite soldiers who was alive for 60+ missions, and this done by psionics. Don't even try to tell me it's like when alien comes from corner. ALL OTHER THINGS can be countered easily even on Iron Man mode by playing safe enough. Now I just stopped playing cause any ship with more than one mind controller means instant lose if you don't drop your weapons at the end of each turn that is completely stupid.
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